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/**
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* The NumberDisplay class represents a digital number display that can hold
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* values from zero to a given limit. The limit can be specified when creating
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* the display. The values range from zero (inclusive) to limit-1. If used,
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* for example, for the seconds on a digital clock, the limit would be 60,
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* resulting in display values from 0 to 59. When incremented, the display
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* automatically rolls over to zero when reaching the limit.
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*
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* @author Michael Kölling and David J. Barnes
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* @version 2016.02.29
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*/
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public class NumberDisplay
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{
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private int limit;
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private int value;
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/**
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* Constructor for objects of class NumberDisplay.
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* Set the limit at which the display rolls over.
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*/
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public NumberDisplay(int rollOverLimit)
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{
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limit = rollOverLimit;
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value = 0;
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}
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/**
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* Return the current value.
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*/
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public int getValue()
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{
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return value;
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}
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/**
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* Return the display value (that is, the current value as a two-digit
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* String. If the value is less than ten, it will be padded with a leading
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* zero).
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*/
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public String getDisplayValue()
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{
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if(value < 10) {
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return "0" + value;
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}
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else {
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return "" + value;
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}
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}
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/**
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* Set the value of the display to the new specified value. If the new
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* value is less than zero or over the limit, do nothing.
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*/
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public void setValue(int replacementValue)
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{
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if((replacementValue >= 0) && (replacementValue < limit)) {
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value = replacementValue;
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}
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}
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/**
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* Increment the display value by one, rolling over to zero if the
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* limit is reached.
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*/
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public void increment()
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{
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value = (value + 1) % limit;
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}
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}
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