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import java.awt.Color;
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import java.util.Random;
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/**
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* Class DrawDemo - provides some short demonstrations showing how to use the
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* Pen class to create various drawings.
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*
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* @author Michael Kölling and David J. Barnes
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* @version 2016.02.29
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*/
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public class DrawDemo
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{
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private Canvas myCanvas;
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private Random random;
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/**
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* Prepare the drawing demo. Create a fresh canvas and make it visible.
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*/
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public DrawDemo()
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{
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myCanvas = new Canvas("Drawing Demo", 500, 400);
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random = new Random();
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}
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/**
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* Draw a square on the screen.
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*/
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public void drawSquare()
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{
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Pen pen = new Pen(320, 260, myCanvas);
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pen.setColor(Color.BLUE);
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square(pen);
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}
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/**
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* Draw a wheel made of many squares.
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*/
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public void drawWheel()
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{
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Pen pen = new Pen(250, 200, myCanvas);
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pen.setColor(Color.RED);
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for (int i=0; i<36; i++) {
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square(pen);
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pen.turn(10);
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}
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}
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/**
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* Draw a square in the pen's color at the pen's location.
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*/
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private void square(Pen pen)
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{
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for (int i=0; i<4; i++) {
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pen.move(100);
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pen.turn(90);
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}
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}
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/**
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* Draw some random squiggles on the screen, in random colors.
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*/
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public void colorScribble()
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{
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Pen pen = new Pen(250, 200, myCanvas);
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for (int i=0; i<10; i++) {
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// pick a random color
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int red = random.nextInt(256);
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int green = random.nextInt(256);
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int blue = random.nextInt(256);
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pen.setColor(new Color(red, green, blue));
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pen.randomSquiggle();
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}
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}
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/**
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* Clear the screen.
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*/
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public void clear()
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{
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myCanvas.erase();
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}
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}
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