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import java.util.Arrays;
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/**
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* Model a 1D elementary cellular automaton.
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*
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* @author David J. Barnes and Michael Kölling
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* @version 2016.02.29 - version 1
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*/
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public class Automaton
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{
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// The number of cells.
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private final int numberOfCells;
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// The state of the cells.
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private int[] state;
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/**
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* Create a 1D automaton consisting of the given number of cells.
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* @param numberOfCells The number of cells in the automaton.
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*/
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public Automaton(int numberOfCells)
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{
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this.numberOfCells = numberOfCells;
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state = new int[numberOfCells];
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// Seed the automaton with a single 'on' cell in the middle.
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state[numberOfCells / 2] = 1;
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}
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/**
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* Print the current state of the automaton.
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*/
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public void print()
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{
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for(int cellValue : state) {
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if(cellValue == 1) {
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System.out.print("*");
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}
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else {
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System.out.print(" ");
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}
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}
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System.out.println();
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}
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/**
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* Update the automaton to its next state.
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*/
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public void update()
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{
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// Build the new state in a separate array.
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int[] nextState = new int[state.length];
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// Naively update the state of each cell
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// based on the state of its two neighbors.
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for(int i = 0; i < state.length; i++) {
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int left, center, right;
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if(i == 0) {
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left = 0;
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}
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else {
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left = state[i - 1];
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}
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center = state[i];
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if(i + 1 < state.length) {
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right = state[i + 1];
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}
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else {
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right = 0;
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}
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nextState[i] = (left + center + right) % 2;
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}
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state = nextState;
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}
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/**
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* Reset the automaton.
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*/
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public void reset()
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{
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Arrays.fill(state, 0);
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// Seed the automaton with a single 'on' cell.
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state[numberOfCells / 2] = 1;
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}
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}
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