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## Lecture 1 (11:00)
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- Class is a template
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- Object is the product of a class
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- Classes have attributes / fields, and methods, which can have parameters
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- Attributes are shared between all instances of the class
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- Methods are executable code, which change depending on the parameters given
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- Extra information = argument
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## Lecture 2 (13:00)
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### Types
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- System.out.**println**()- print line function
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```java
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void changeColor(String newColor)
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```
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- newColor is a **parameter**, of type **String**
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- A parameter receives the **argument**
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```java
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void withdraw(int amount)
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```
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- amount is a **parameter** with type **integer**, holding a whole number
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- withdraw is a method
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```java
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void withdraw()
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int getBalance()
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```
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- **void** type means a method does not return a value / returns a null value
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- **int** type means a method returns an **integer** type
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```java
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public int getBalance()
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{
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return balance;
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}
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```
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- Empty () tells the compiler that `getBalance` is a method and not an integer variable
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- `return balance;` passes the integer value of the variable `balance` as the result of the method. if `balance` is 200, x.getBalance() would result in 200 as an integer.
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- Return type must always be included in method header.
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### Bank Account Class
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```java
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public class Account
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{
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// Account Balance
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private int balance;
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private int overdraftLimit;
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/**
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* Constructor for objects of class Account
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*/
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public Account()
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{
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// initialise account balance
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balance = 10;
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overdraftLimit = -100;
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cash = 0;
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}
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/**
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* @param no parameter needed
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* @return the balance
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*/
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public int getBalance()
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{
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// put your code here
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return balance;
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}
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/**
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* Display current overdraft limit
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*/
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public int getOverdraft()
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{
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return overdraftLimit;
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}
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/**
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* Set a new overdraft limit, overwriting with @newOverdraftLimit
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*/
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public void modifyOverdraft( int newOverdraftLimit )
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{
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overdraftLimit = newOverdraftLimit;
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System.out.println( "Your overdraft limit is now £" + newOverdraftLimit );
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}
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/**
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* Deposit @amount into the account
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*/
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public void doDeposit( int amount )
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{
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balance = balance + amount;
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System.out.println( "Your account has been credited with £" + amount + ". Your balance is now £" + balance );
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}
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/**
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* If withdraw amount is less than total usable balance, allow withdraw
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* Else reject and show balance
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*/
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public void withdraw( int amount )
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{
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private int cash;
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if( overdraftLimit < ( balance - amount ))
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{
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balance = balance - amount;
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cash = amount;
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System.out.println( "You have withdrawn £" + cash );
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}
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else
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{
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System.out.println( "Not enough balance to withdraw. Your balance is: £" + balance );
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}
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}
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}
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```
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