**1943:** - **Warren McCulloch and Walter Pitts**: Publish the first work generally recognized as AI, showing that any computable function could be computed by a network of connected neurons and implementing logical connectives (and, or, not) using simple net structures. **1944:** - **Alan Turing**: Proposes the concept of a "learning machine" (Turing Test) in a letter to The Times. **1950:** - **Alan Turing**: Publishes "Computing Machinery and Intelligence," introducing the Turing Test for intelligent machines. **1952:** - **Wisconsin General Learning Device**: First neural network using perceptrons, developed by Frank Rosenblatt. **1956:** - **John McCarthy**: Coins the term "Artificial Intelligence" at a conference held in Dartmouth. **1957:** - **Perceptrons**: Simple binary classifiers introduced by Frank Rosenblatt. **1960:** - **Adaline**: Improved perceptron with adaptive learning, developed by Bernard Widrow. **1964:** - **ELIZA**: A natural language processing program simulating a psychotherapist, developed by Joseph Weizenbaum. - **STUDENT**: Solves algebra word problems using a formal algorithm, developed by John McCarthy. **1965:** - **Herbert Simon**: Makes overoptimistic predictions about AI's pace at a conference. - First conference on AI planning systems. **1968:** - Stanford Research Institute introduces the first speech understanding system. **1969:** - AI planning systems used to schedule university classes. - **DENDRAL**: An early expert system using a heuristic search algorithm for structural molecular formulas, developed by Edward Feigenbaum et al. **1972:** - **MYCIN**: The first expert system using an inference engine, developed by Edward Shortliffe at Stanford University. It diagnosed infectious diseases based on symptom information. **1974:** - **STELLAR**: An early example of using machine learning to generate rules for a knowledge-based system. Developed by John McCarthy and colleagues, STELLAR learned to play checkers using alpha-beta pruning. **1975:** - **Xerox PARC**: Develops the first personal computer (Alto) with a graphical user interface (GUI), paving the way for modern computing and AI interaction. **1976:** - **Turing Award**: Marvin Minsky receives the first Turing Award for his work on AI, neural networks, and cognitive architecture. **1979:** - **PROLOG**: A logic programming language developed by Alan Colmerauer and others becomes popular for AI applications. **1980:** - **XCON**: Configured computer systems based on customer needs, developed by John McDermott at Digital Equipment Corporation. It saved millions of dollars in hardware costs. **1982:** - **Fifth Generation Computer Systems (FGCS) Project**: Japan starts a government-funded project aiming to develop advanced AI systems focused on parallel processing and logic programming. **1982:** - **Expert System Showdown**: An event organized by the United States Air Force to compare six expert systems. This marked a significant step in making AI practical for real-world applications. **1985:** - **Neural Networks**: John Hopfield introduces Hopfield networks, a type of recurrent artificial neural network capable of performing parallel information processing. **1986:** - **Japanese Fifth Generation Computer Systems (FGCS) Project**: Launched with the goal of developing advanced AI systems focused on parallel processing and logic programming. **1987:** - **Neural Networks**: David Rumelhart, Geoffrey Hinton, and Ronald Williams publish a seminal work on backpropagation, an algorithm used to train artificial neural networks. **1990:** - **Internet**: The World Wide Web is invented by Tim Berners-Lee, making information more accessible and enabling the growth of AI-driven search engines. **1991:** - **High-Performance Computing and Communications (HPCC) Act**: The US government initiative supporting AI research emphasizes advanced networks and high-performance computing. **1995:** - **Deep Blue**: IBM's chess-playing computer, using AI techniques, defeats world champion Garry Kasparov in a match. **1997:** - **Watson**: IBM's question-answering system, using AI techniques, performs at the Jeopardy! game show against human champions. **2011:** - **ImageNet**: A large-scale image recognition competition, won by a deep learning-based approach developed by Geoffrey Hinton and others. This marked a significant breakthrough for AI in computer vision. **2016:** - **AlphaGo**: Developed by DeepMind, AlphaGo uses AI techniques to defeat world champions in the complex board game Go. **2020:** - **AI Ethics**: Increased focus on AI ethics, fairness, accountability, and transparency becomes prominent in AI research and development. ```mermaid gantt dateFormat YYYY title Cutting feature timeline section Early AI Pioneers & Microworlds Alan Turing :inactive, 1944 John von Neumann :after Alan Turing, 1953 Marvin Minsky's Students :after John von Neumann, 1963-1973 Saint :after Marvin Minsky's Students, 1963 Analogy :after Saint, 1968 Student :after Analogy, 1967 section Expert Systems & Knowledge Intensive Systems DENDRAL :after Student, 1965 MYCIN :after DENDRAL, 1972 section AI Research & Limitations Herbert Simon :inactive, 1965 Lighthill Report :after Herbert Simon, 1973 section Natural Language Understanding Eugene Charniak :inactive, 1976 Roger Schank :after Eugene Charniak, 1977 section AI Milestones & Advancements Expert System Showdown :after MYCIN, 1982 Hopfield Networks :after Expert System Showdown, 1986 Backpropagation :after Hopfield Networks, 1987 section AI in Competition & Everyday Life Deep Blue :after Backpropagation, 1997 Watson :after Deep Blue, 2011 ```