Agent retries on connection loss, sends connection info (v4 v6) Uses system CA for mTLS. Removed server endpoints.

This commit is contained in:
2026-01-26 01:13:51 +00:00
parent e7d20360a2
commit 69802f3ece
11 changed files with 278 additions and 80 deletions

View File

@@ -0,0 +1,57 @@
package host
import (
"net"
"os"
)
type Info struct {
Hostname string
IPv4 string
IPv6 string
}
func Detect() Info {
hostname, _ := os.Hostname()
info := Info{Hostname: hostname}
ifaces, err := net.Interfaces()
if err != nil {
return info
}
for _, iface := range ifaces {
if iface.Flags&net.FlagUp == 0 || iface.Flags&net.FlagLoopback != 0 {
continue
}
addrs, err := iface.Addrs()
if err != nil {
continue
}
for _, addr := range addrs {
var ip net.IP
switch v := addr.(type) {
case *net.IPNet:
ip = v.IP
case *net.IPAddr:
ip = v.IP
default:
continue
}
if ip == nil || ip.IsLoopback() || ip.IsUnspecified() || ip.IsLinkLocalUnicast() || ip.IsLinkLocalMulticast() {
continue
}
if ip4 := ip.To4(); ip4 != nil {
if info.IPv4 == "" {
info.IPv4 = ip4.String()
}
continue
}
if ip.To16() != nil && info.IPv6 == "" {
info.IPv6 = ip.String()
}
}
if info.IPv4 != "" && info.IPv6 != "" {
break
}
}
return info
}