clone from github
This commit is contained in:
20
BorisBotDiscordEdition/config.jsonexample
Normal file
20
BorisBotDiscordEdition/config.jsonexample
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@@ -0,0 +1,20 @@
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{
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"discordPrefix" : "",
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"discordChannels" :
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{
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"PlayerJoined" : "",
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"PlayerLeft" : "",
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"PlayerKilled" : "",
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"PublicPlayerKilled" : "",
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"PlayerMovedChunk" : "",
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"TradeDeckUsed" : "",
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"CreatureKilled" : ""
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},
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"discordRoles" :
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{
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"admin" : [],
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"spawn" : []
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}
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}
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5
BorisBotDiscordEdition/credentials.jsonexample
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5
BorisBotDiscordEdition/credentials.jsonexample
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{
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"username": "",
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"password": ""//,
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//"botToken": ""
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}
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0
BorisBotDiscordEdition/data/chunkhistory.db
Normal file
0
BorisBotDiscordEdition/data/chunkhistory.db
Normal file
0
BorisBotDiscordEdition/data/playerkills.db
Normal file
0
BorisBotDiscordEdition/data/playerkills.db
Normal file
8
BorisBotDiscordEdition/data/players.db
Normal file
8
BorisBotDiscordEdition/data/players.db
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@@ -0,0 +1,8 @@
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{"id":430480604,"username":"Guts","lastLogin":1585069824986,"_id":"DB5tkNBe6DhWPNRL"}
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{"id":1833104236,"username":"Boris","lastLogin":1584647644426,"_id":"NB0BoE8nnIh7ToX5"}
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{"id":971306613,"username":"poiuytrewq4645","lastLogin":1584282273535,"_id":"PI05jVvpOfvR5urh"}
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{"id":833789224,"username":"mot40344","lastLogin":1585065470922,"_id":"TJoevTLA3FuCDErw"}
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{"id":446362829,"username":"mr_blobbsen","lastLogin":1585066894604,"_id":"URneUJ5zw3P5k0Nk"}
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{"id":670400968,"username":"Kinny","lastLogin":1584309293642,"_id":"h9SNzZCCqUm6L6j6"}
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{"id":1179574189,"username":"Agidon","lastLogin":1584294727359,"_id":"vSM2TstpKQLyisNG"}
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{"$$indexCreated":{"fieldName":"id","unique":"true","sparse":false}}
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1
BorisBotDiscordEdition/data/spawnables.db
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1
BorisBotDiscordEdition/data/spawnables.db
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@@ -0,0 +1 @@
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{"$$indexCreated":{"fieldName":"hash","unique":"true","sparse":false}}
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180
BorisBotDiscordEdition/index.js
Normal file
180
BorisBotDiscordEdition/index.js
Normal file
@@ -0,0 +1,180 @@
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//Load required classes.
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const { Servers } = require('alta-jsapi');
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const { WebsocketBot } = require('att-bot-core');
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const { BasicWrapper } = require('att-websockets');
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const Discord = require('discord.js');
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const moment = require('moment');
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const sha512 = require('crypto-js/sha512');
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const fs = require('fs');
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const alta_jsapi = require('alta-jsapi');
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//Local classes
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const Player = require('./src/player.js');
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const Subscriptions = require('./src/subscriptions.js');
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const commands = require('./src/discordcmds.js')
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const managers = require('./src/managers.js');
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//Load information from credentials and config
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const { username, password, botToken } = require("./credentials");
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const { targetServers, showAllServers, blacklistServers, discordPrefix, discordChannels, discordRoles } = require("./config");
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//readline stuffs
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const readline = require('readline');
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const rl = readline.createInterface({
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input: process.stdin,
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output: process.stdout
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});
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//NeDB
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var Datastore = require('nedb');
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var players = new Datastore({ filename : 'data/players.db', autoload: true });
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var kills = new Datastore({ filename : 'data/playerkills.db', autoload: true });
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var chunkHistory = new Datastore({ filename : 'data/chunkhistory.db', autoload: true });
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var spawnables = new Datastore({ filename : 'data/spawnables.db', autoload: true });
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players.ensureIndex({ fieldName: 'id', unique: 'true' });
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players.persistence.setAutocompactionInterval( 129600 );
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spawnables.ensureIndex({ fieldName: 'hash', unique: 'true' });
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//Vars
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var playername = username;
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var botConnection;
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var pendingCommandList = [];
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//Some utility helper functions and prototypes
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function ts()
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{
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return "["+ moment().format("h:mm:ss A") +"] "
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}
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function strrep( str, n )
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{
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if ( n < 1 ) return '';
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var result = str;
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while( n-- > 0 )
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{
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result += str;
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}
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return result;
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}
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// Database helpers
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function insertHandler( err, doc )
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{
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if ( err ) { console.log( err ); }
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}
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function updateHandler( err, rows )
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{
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if ( err ) { console.log( err ); }
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}
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function convertPassToHash( username, password, botToken )
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{
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// The SHA512 hash generated by crypto-js/sha512 will be 128 characters
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if ( password.length !== 128 )
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{
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console.log( "Plaintext password encountered, converting to SHA512 hash for permanent storage" );
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newPass = alta_jsapi.Sessions.hashPassword(password)
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newFile = { "username" : username, "password" : newPass, "botToken": botToken };
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fs.writeFile('./credentials.json', JSON.stringify( newFile, null, 4 ), function( err ) {
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if ( err )
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{
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console.log( err );
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} else {
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console.log( "New credentials.json saved" );
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}
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});
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password = newPass;
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}
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return password;
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}
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//Run the program
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main();
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async function main()
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{
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console.log( ts() + "[BorisBot: Discord Edition] is Starting" );
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// Convert the password to a hash if necessary
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var mpassword = convertPassToHash( username, password, botToken );
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// Players in database
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//players.find({}).exec( function( err, docs ) { console.log( docs ); });
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//Connect to discord
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const discord = new Discord.Client();
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await new Promise( resolve =>
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{
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discord.on('ready', resolve);
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discord.login(botToken);
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});
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//Discord command and message management (todo: move to own lib)
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discord.on('message', message =>
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{
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if ( message.content.length > 0 && message.content.startsWith( discordPrefix ) )
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{
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var tmessage = message.content.substring(discordPrefix.length).trim();
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var args = splitArgs( tmessage );
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if ( args && args.length >= 1 )
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{
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var command = args.shift();
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var commandFunction = commands[command];
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if (!!commandFunction)
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{
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commandFunction(message, args, tmessage);
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}
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}
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}
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});
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//Alta Login
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const bot = new WebsocketBot();
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//Use a hashed password, SHA512
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await bot.loginWithHash(username, mpassword);
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//Run the bot.
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//When any of the 'targetServers' are available, a connection is automatically created.
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var subs = new Subscriptions( discordChannels, players, kills, chunkHistory );
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alta_jsapi.Sessions.loginWithUsername(username, mpassword);
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await bot.run(test => targetServers.includes(test.id), async (server, connection) =>
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{
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var wrapper = new BasicWrapper(connection);
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botConnection =
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{
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"connection" : connection,
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"wrapper" : wrapper
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}
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console.log( ts() +"loading inital players" );
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for ( var i in server.online_players )
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{
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let oplayer = server.online_players[i];
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subs.PlayerJoined( discord, { "user": { "id": oplayer.id, "username": oplayer.username } });
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}
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// Subscriptions
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await wrapper.subscribe("PlayerJoined", data => { subs.PlayerJoined( discord, data ) });
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await wrapper.subscribe("PlayerLeft", data => { subs.PlayerLeft( discord, data ); });
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await wrapper.subscribe("PlayerKilled", data => { subs.PlayerKilled( discord, data ); });
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await wrapper.subscribe("TradeDeckUsed", data => { subs.TradeDeckUsed( discord, data ); });
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await wrapper.subscribe("CreatureKilled", data => { subs.CreatureKilled( discord, data ); });
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await wrapper.subscribe("PlayerMovedChunk", data => { subs.PlayerMovedChunk( discord, data ); });
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await wrapper.subscribe("TraceLog", data => {
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if ( pendingCommandList.length && data.logger === pendingCommandList[0].module )
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{
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console.log( "the command is a module match" )
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// TODO: add a 'type' to pending commands to better match response items
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let command = pendingCommandList.shift();
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if ( command )
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{
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console.log( "executing handler" )
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command.handler( data.message );
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}
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}
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}
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);
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}
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)
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}
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248
BorisBotDiscordEdition/indexcj.js
Normal file
248
BorisBotDiscordEdition/indexcj.js
Normal file
@@ -0,0 +1,248 @@
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//Load required classes.
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const { Servers } = require('alta-jsapi');
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const { WebsocketBot } = require('att-bot-core');
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const { BasicWrapper } = require('att-websockets');
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const Discord = require('discord.js');
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const moment = require('moment');
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const sha512 = require('crypto-js/sha512');
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const fs = require('fs');
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const alta_jsapi = require('alta-jsapi');
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//Local classes
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const Player = require('./src/player.js');
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const Subscriptions = require('./src/subscriptions.js');
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const commands = require('./src/discordcmds.js')
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const managers = require('./src/managers.js');
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//Load information from credentials and config
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const { username, password, botToken } = require("./credentials");
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const { targetServers, showAllServers, blacklistServers, discordPrefix, discordChannels, discordRoles } = require("./config");
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//readline stuffs
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const readline = require('readline');
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const rl = readline.createInterface({
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input: process.stdin,
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output: process.stdout
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});
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//NeDB
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var Datastore = require('nedb');
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var players = new Datastore({ filename : 'data/players.db', autoload: true });
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var kills = new Datastore({ filename : 'data/playerkills.db', autoload: true });
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var chunkHistory = new Datastore({ filename : 'data/chunkhistory.db', autoload: true });
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var spawnables = new Datastore({ filename : 'data/spawnables.db', autoload: true });
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players.ensureIndex({ fieldName: 'id', unique: 'true' });
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players.persistence.setAutocompactionInterval( 129600 );
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spawnables.ensureIndex({ fieldName: 'hash', unique: 'true' });
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//Vars
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var playername = username;
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var botConnection;
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var pendingCommandList = [];
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//Some utility helper functions and prototypes
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function ts()
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{
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return "["+ moment().format("h:mm:ss A") +"] "
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}
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|
||||
function strrep( str, n )
|
||||
{
|
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if ( n < 1 ) return '';
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var result = str;
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while( n-- > 0 )
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||||
{
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result += str;
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||||
}
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return result;
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||||
}
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||||
|
||||
// Database helpers
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function insertHandler( err, doc )
|
||||
{
|
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if ( err ) { console.log( err ); }
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||||
}
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||||
|
||||
function updateHandler( err, rows )
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{
|
||||
if ( err ) { console.log( err ); }
|
||||
}
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||||
|
||||
function convertPassToHash( username, password, botToken )
|
||||
{
|
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// The SHA512 hash generated by crypto-js/sha512 will be 128 characters
|
||||
if ( password.length !== 128 )
|
||||
{
|
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console.log( "Plaintext password encountered, converting to SHA512 hash for permanent storage" );
|
||||
newPass = alta_jsapi.Sessions.hashPassword(password)
|
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newFile = { "username" : username, "password" : newPass, "botToken": botToken };
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fs.writeFile('./credentials.json', JSON.stringify( newFile, null, 4 ), function( err ) {
|
||||
if ( err )
|
||||
{
|
||||
console.log( err );
|
||||
} else {
|
||||
console.log( "New credentials.json saved" );
|
||||
}
|
||||
});
|
||||
password = newPass;
|
||||
}
|
||||
return password;
|
||||
}
|
||||
|
||||
//Run the program
|
||||
main();
|
||||
|
||||
async function main()
|
||||
{
|
||||
console.log( ts() + "[BorisBot: Discord Edition] is Starting" );
|
||||
|
||||
// Convert the password to a hash if necessary
|
||||
var mpassword = convertPassToHash( username, password, botToken );
|
||||
// Players in database
|
||||
//players.find({}).exec( function( err, docs ) { console.log( docs ); });
|
||||
|
||||
//Connect to discord
|
||||
const discord = new Discord.Client();
|
||||
await new Promise( resolve =>
|
||||
{
|
||||
discord.on('ready', resolve);
|
||||
discord.login(botToken);
|
||||
});
|
||||
|
||||
//Discord command and message management (todo: move to own lib)
|
||||
discord.on('message', message =>
|
||||
{
|
||||
if ( message.content.length > 0 && message.content.startsWith( discordPrefix ) )
|
||||
{
|
||||
var tmessage = message.content.substring(discordPrefix.length).trim();
|
||||
|
||||
var args = splitArgs( tmessage );
|
||||
|
||||
if ( args && args.length >= 1 )
|
||||
{
|
||||
var command = args.shift();
|
||||
var commandFunction = commands[command];
|
||||
if (!!commandFunction)
|
||||
{
|
||||
commandFunction(message, args, tmessage);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
//Alta Login
|
||||
const bot = new WebsocketBot();
|
||||
//Use a hashed password, SHA512
|
||||
await bot.loginWithHash(username, mpassword);
|
||||
//Run the bot.
|
||||
//When any of the 'targetServers' are available, a connection is automatically created.
|
||||
var subs = new Subscriptions( discordChannels, players, kills, chunkHistory );
|
||||
alta_jsapi.Sessions.loginWithUsername(username, mpassword);
|
||||
var targetServers = []
|
||||
serverquery()
|
||||
function serverquery() {
|
||||
rl.question('Server? > ', (serverans) => //Outputs 'Server? > ' to allow the user to input one of the below results
|
||||
{
|
||||
(async () => {
|
||||
servers = await alta_jsapi.Servers.getConsoleServers()
|
||||
for(i=0; i<servers.length; i++) {
|
||||
if(servers[i].name.match(serverans)) {
|
||||
serverans = servers[i].name
|
||||
targetServers[0] = servers[i].id
|
||||
console.log(servers[i].name)
|
||||
console.log(servers[i].id)
|
||||
break;
|
||||
}
|
||||
else if(i == (servers.length - 1)) {
|
||||
console.log("Selected server offline / Spelt something wrong you pleb")
|
||||
serverquery()
|
||||
return;
|
||||
}
|
||||
}
|
||||
await bot.run(test => targetServers.includes(test.id), async (server, connection) =>
|
||||
{
|
||||
var wrapper = new BasicWrapper(connection);
|
||||
|
||||
botConnection =
|
||||
{
|
||||
"connection" : connection,
|
||||
"wrapper" : wrapper
|
||||
}
|
||||
|
||||
console.log( ts() +"loading inital players" );
|
||||
for ( var i in server.online_players )
|
||||
{
|
||||
let oplayer = server.online_players[i];
|
||||
subs.PlayerJoined( discord, { "user": { "id": oplayer.id, "username": oplayer.username } });
|
||||
}
|
||||
|
||||
//Subscriptions
|
||||
await wrapper.subscribe("PlayerJoined", data => { subs.PlayerJoined( discord, data ) });
|
||||
await wrapper.subscribe("PlayerLeft", data => { subs.PlayerLeft( discord, data ); });
|
||||
await wrapper.subscribe("PlayerKilled", data => { subs.PlayerKilled( discord, data ); });
|
||||
await wrapper.subscribe("TradeDeckUsed", data => { subs.TradeDeckUsed( discord, data ); });
|
||||
await wrapper.subscribe("CreatureKilled", data => { subs.CreatureKilled( discord, data ); });
|
||||
await wrapper.subscribe("PlayerMovedChunk", data => { subs.PlayerMovedChunk( discord, data ); });
|
||||
await wrapper.subscribe("TraceLog", data => {
|
||||
|
||||
if (message.content.startsWith("!"))
|
||||
{
|
||||
say("Working on pleb commands shut it")
|
||||
}
|
||||
// Admin Only ///////////////////////////////////////////////////////////////////
|
||||
// Admin commands are preceeded by an exclamation mark to avoid accidentally doing stuff.
|
||||
else if (message.content.startsWith("!!"))
|
||||
{
|
||||
var TEMPmessage = message.content.replace(/[,\/#!$%\^&\*;:{}=\-_`'~?()]/g,"")
|
||||
originalMessageAsAnArray = TEMPmessage.split(' ');
|
||||
|
||||
// Make sure the user is CJ or Poi.
|
||||
if (message.author.discriminator.match("8147"))
|
||||
{
|
||||
|
||||
// List possible commands. Will explan on this later.
|
||||
if (hazWerds("command", "list") == "Y")
|
||||
{
|
||||
say('**Current commands:** \n!teleport [PLAYER] to [PLAYER]\n!broadcast [TIME IN SECONDS] [MESSAGE WITH NO QUOTES] (Still working on this)')
|
||||
}
|
||||
|
||||
// Broadcast a message to all players.
|
||||
else if (hazWerds("broadcast") == "Y")
|
||||
{
|
||||
originalMessageAsAnArray.shift()
|
||||
TEMPduration = originalMessageAsAnArray[0]
|
||||
originalMessageAsAnArray.shift()
|
||||
TEMPmessage = originalMessageAsAnArray.join(" ")
|
||||
try
|
||||
{
|
||||
wrapper.send('player message * "' + TEMPmessage + '" ' + TEMPduration)
|
||||
say('SENT: player message * "' + TEMPmessage + '" ' + TEMPduration)
|
||||
}
|
||||
catch(err) {main()}
|
||||
}
|
||||
// Teleport one player to another.
|
||||
else if (hazWerds("teleport", "to") == "Y")
|
||||
{
|
||||
try
|
||||
{wrapper.send("player teleport " + originalMessageAsAnArray[1] + " " + originalMessageAsAnArray[3])
|
||||
say(originalMessageAsAnArray[1] + " should have been teleported to " + originalMessageAsAnArray[3] + ".")}
|
||||
catch(err) {main()}
|
||||
}
|
||||
|
||||
// Just send it to the server directly as a command.
|
||||
else
|
||||
{
|
||||
wrapper.send(TEMPmessage)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
)
|
||||
}
|
||||
)()
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
839
BorisBotDiscordEdition/package-lock.json
generated
Normal file
839
BorisBotDiscordEdition/package-lock.json
generated
Normal file
@@ -0,0 +1,839 @@
|
||||
{
|
||||
"requires": true,
|
||||
"lockfileVersion": 1,
|
||||
"dependencies": {
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"resolved": "https://registry.npmjs.org/@discordjs/collection/-/collection-0.1.5.tgz",
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},
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"version": "3.0.0",
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"requires": {
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"version": "6.12.0",
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"resolved": "https://registry.npmjs.org/ajv/-/ajv-6.12.0.tgz",
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"integrity": "sha512-D6gFiFA0RRLyUbvijN74DWAjXSFxWKaWP7mldxkVhyhAV3+SWA9HEJPHQ2c9soIeTFJqcSdFDGFgdqs1iUU2Hw==",
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"requires": {
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||||
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||||
"uri-js": "^4.2.2"
|
||||
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|
||||
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||||
"alta-jsapi": {
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||||
"version": "git+https://github.com/alta-vr/alta-jsapi.git#b49de4d687d3f70daa1a16f409dfb741a75b9453",
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"from": "git+https://github.com/alta-vr/alta-jsapi.git",
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||||
"requires": {
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"jsonwebtoken": "^8.5.1",
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||||
"memoizee": "^0.4.14",
|
||||
"request": "^2.88.0",
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||||
"request-promise-native": "^1.0.7"
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||||
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||||
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||||
"ansi-styles": {
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"resolved": "https://registry.npmjs.org/ansi-styles/-/ansi-styles-3.2.1.tgz",
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||||
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||||
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||||
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||||
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"requires": {
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"safer-buffer": "~2.1.0"
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||||
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||||
"assert-plus": {
|
||||
"version": "1.0.0",
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||||
"resolved": "https://registry.npmjs.org/assert-plus/-/assert-plus-1.0.0.tgz",
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"integrity": "sha1-8S4PPF13sLHN2RRpQuTpbB5N1SU="
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||||
"version": "0.4.0",
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||||
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||||
"integrity": "sha1-x57Zf380y48robyXkLzDZkdLS3k="
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||||
},
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||||
"att-bot-core": {
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||||
"version": "git+https://github.com/alta-vr/ATT-Bot-JS.git#9a4ba212c1a69749fb7fc40160d24f3d4c99bcef",
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||||
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||||
"requires": {
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||||
"alta-jsapi": "git+https://github.com/alta-vr/alta-jsapi.git",
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||||
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|
||||
"chalk": "^2.4.2",
|
||||
"crypto-js": "^3.1.9-1",
|
||||
"node": "^12.10.0"
|
||||
}
|
||||
},
|
||||
"att-websockets": {
|
||||
"version": "git+https://github.com/alta-vr/att-websockets.git#8bf9c52f2e23050655e40d38e5d8faef074c4576",
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||||
"from": "git+https://github.com/alta-vr/att-websockets.git",
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||||
"requires": {
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"alta-jsapi": "git+https://github.com/alta-vr/alta-jsapi.git",
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||||
"isomorphic-ws": "^4.0.1",
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"ws": "^7.1.2"
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||||
}
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||||
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"aws-sign2": {
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||||
"version": "0.7.0",
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||||
"resolved": "https://registry.npmjs.org/aws-sign2/-/aws-sign2-0.7.0.tgz",
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"integrity": "sha1-tG6JCTSpWR8tL2+G1+ap8bP+dqg="
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||||
},
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||||
"aws4": {
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||||
"version": "1.9.1",
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||||
"resolved": "https://registry.npmjs.org/aws4/-/aws4-1.9.1.tgz",
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||||
"version": "1.0.2",
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||||
"resolved": "https://registry.npmjs.org/bcrypt-pbkdf/-/bcrypt-pbkdf-1.0.2.tgz",
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|
||||
"requires": {
|
||||
"tweetnacl": "^0.14.3"
|
||||
},
|
||||
"dependencies": {
|
||||
"tweetnacl": {
|
||||
"version": "0.14.5",
|
||||
"resolved": "https://registry.npmjs.org/tweetnacl/-/tweetnacl-0.14.5.tgz",
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"integrity": "sha1-WuaBd/GS1EViadEIr6k/+HQ/T2Q="
|
||||
}
|
||||
}
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||||
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||||
"binary-search-tree": {
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||||
"version": "0.2.5",
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||||
"resolved": "https://registry.npmjs.org/binary-search-tree/-/binary-search-tree-0.2.5.tgz",
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||||
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||||
}
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||||
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||||
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|
||||
"version": "1.0.1",
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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"integrity": "sha1-3zrhmayt+31ECqrgsp4icrJOxhk="
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||||
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|
||||
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||||
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|
||||
"ws": "^7.2.1"
|
||||
},
|
||||
"dependencies": {
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||||
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||||
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}
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||||
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||||
"tweetnacl": {
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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"requires": {
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"psl": "^1.1.28",
|
||||
"punycode": "^2.1.1"
|
||||
}
|
||||
},
|
||||
"tunnel-agent": {
|
||||
"version": "0.6.0",
|
||||
"resolved": "https://registry.npmjs.org/tunnel-agent/-/tunnel-agent-0.6.0.tgz",
|
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|
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},
|
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"underscore": {
|
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"version": "1.4.4",
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"requires": {
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"punycode": "^2.1.0"
|
||||
}
|
||||
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|
||||
"uuid": {
|
||||
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||||
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||||
},
|
||||
"verror": {
|
||||
"version": "1.10.0",
|
||||
"resolved": "https://registry.npmjs.org/verror/-/verror-1.10.0.tgz",
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||||
"integrity": "sha1-OhBcoXBTr1XW4nDB+CiGguGNpAA=",
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|
||||
"assert-plus": "^1.0.0",
|
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"core-util-is": "1.0.2",
|
||||
"extsprintf": "^1.2.0"
|
||||
}
|
||||
},
|
||||
"ws": {
|
||||
"version": "7.2.3",
|
||||
"resolved": "https://registry.npmjs.org/ws/-/ws-7.2.3.tgz",
|
||||
"integrity": "sha512-HTDl9G9hbkNDk98naoR/cHDws7+EyYMOdL1BmjsZXRUjf7d+MficC4B7HLUPlSiho0vg+CWKrGIt/VJBd1xunQ=="
|
||||
}
|
||||
}
|
||||
}
|
366
BorisBotDiscordEdition/src/discordcmds.js
Normal file
366
BorisBotDiscordEdition/src/discordcmds.js
Normal file
@@ -0,0 +1,366 @@
|
||||
//Command list
|
||||
const commands = {
|
||||
'ping': (message, args) =>
|
||||
{
|
||||
message.channel.send("pong");
|
||||
},
|
||||
'tp': async function (message, args)
|
||||
{
|
||||
while ( args.length && args[0].toLowerCase() === namemanager(args[0]) )
|
||||
{
|
||||
argv = args.shift();
|
||||
}
|
||||
},
|
||||
'where': (message, args) =>
|
||||
{
|
||||
while ( args.length && args[0].toLowerCase() === "is" )
|
||||
{
|
||||
argv = args.shift();
|
||||
}
|
||||
|
||||
var username = args.join(' ');
|
||||
players.findOne({ username: username }, function( err, player ) {
|
||||
if ( err )
|
||||
{
|
||||
console.log( err );
|
||||
} else if ( !!player && player.lastChunk !== undefined ) {
|
||||
message.channel.send( '```'+ username +" was last seen at "+ player.lastChunk +'```');
|
||||
} else {
|
||||
message.channel.send( '```'+ "No location known for "+ username +'```' );
|
||||
}
|
||||
});
|
||||
},
|
||||
|
||||
'who': (message, args) =>
|
||||
{
|
||||
while( args.length && args[0].toLowerCase() === "is" )
|
||||
{
|
||||
argv = args.shift();
|
||||
}
|
||||
|
||||
var username = args.join(' ');
|
||||
players.findOne({ username: username }, function( err, player ) {
|
||||
if ( err )
|
||||
{
|
||||
console.log( err );
|
||||
} else {
|
||||
if ( !player )
|
||||
{
|
||||
message.guild.channel.send('```'+ "Unknown user: "+ username +'```');
|
||||
} else if ( !player.bio ) {
|
||||
message.channel.send('```'+ username +" does not have a bio"+ '```');
|
||||
} else {
|
||||
message.channel.send('```'+ username +" is "+ player.bio +'```');
|
||||
}
|
||||
}
|
||||
});
|
||||
},
|
||||
|
||||
'bio': (message, args) =>
|
||||
{
|
||||
console.log( args );
|
||||
function updatePlayerBio( playerid, bio )
|
||||
{
|
||||
players.update({ id: playerid }, { $set: { bio: bio } }, {}, function( err, numReplaced ) {
|
||||
if ( err )
|
||||
{
|
||||
console.log( err );
|
||||
} else {
|
||||
message.channel.send('```'+ username +" is "+ bio +'```');
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
var username = message.author.username;
|
||||
players.findOne({ username: username }, function( err, player ) {
|
||||
if ( err ) {
|
||||
console.log( err );
|
||||
}
|
||||
console.log( player );
|
||||
if ( player )
|
||||
{
|
||||
while ( args[0] === username || args[0] === "is" )
|
||||
{
|
||||
args.shift();
|
||||
}
|
||||
var bio = args.join(' ');
|
||||
updatePlayerBio( player.id, bio );
|
||||
} else {
|
||||
username = args.shift();
|
||||
while( args[0] === "is" ) { args.shift(); }
|
||||
var bio = args.join(' ');
|
||||
players.findOne({ username, username }, function( err, player ) {
|
||||
if ( player )
|
||||
{
|
||||
updatePlayerBio( player.id, bio )
|
||||
} else {
|
||||
message.channel.send('```'+ "Unknown user: "+ username +'```');
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
},
|
||||
|
||||
'servers': async function (message, args)
|
||||
{
|
||||
var servers = await Servers.getOnline();
|
||||
|
||||
if ( !!servers )
|
||||
{
|
||||
var longest = 0;
|
||||
for( var i in servers )
|
||||
{
|
||||
if ( servers[i].name.length > longest )
|
||||
{
|
||||
longest = servers[i].name.length;
|
||||
}
|
||||
}
|
||||
|
||||
var serverNameLen = longest + 1;
|
||||
var listTable = "| Servers"+ strrep(' ', (serverNameLen - 7)) +"| Players\n";
|
||||
listTable += "|"+ strrep('-', (serverNameLen + 1) ) +"|---------\n";
|
||||
for ( var i in servers )
|
||||
{
|
||||
if ( blacklistServers.includes( servers[i].id ) )
|
||||
{
|
||||
continue
|
||||
}
|
||||
if ( !showAllServers && !targetServers.includes( servers[i].id ) )
|
||||
{
|
||||
continue
|
||||
}
|
||||
listTable += "| "+ servers[i].name + strrep(' ', ( serverNameLen - servers[i].name.length )) +"| "+ servers[i].online_players.length +"\n";
|
||||
}
|
||||
|
||||
message.channel.send( '```'+ listTable +'```' );
|
||||
|
||||
} else {
|
||||
message.channel.send("No servers appear to be online, perhaps it's patch day?");
|
||||
}
|
||||
},
|
||||
|
||||
'players': async function (message, args)
|
||||
{
|
||||
var servers = await Servers.getOnline();
|
||||
var listTable = '';
|
||||
|
||||
while ( args.length && ( args[0].toLowerCase() === "online" || args[0].toLowerCase() === "in" || args[0].toLowerCase() === "on" ) )
|
||||
{
|
||||
args.shift();
|
||||
}
|
||||
|
||||
var mustMatch = args.join(' ');
|
||||
|
||||
for( var i in servers )
|
||||
{
|
||||
var pOnline = servers[i].online_players;
|
||||
if ( pOnline.length <= 0 && !mustMatch )
|
||||
{
|
||||
continue
|
||||
}
|
||||
|
||||
if ( blacklistServers.includes( servers[i].id ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( !showAllServers && !targetServers.includes( servers[i].id ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( mustMatch )
|
||||
{
|
||||
var re = new RegExp( mustMatch, 'ig' );
|
||||
if ( !servers[i].name.match( re ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
listTable += "| "+ servers[i].name +"\n";
|
||||
listTable += "|"+ strrep('-', (servers[i].name.length + 1)) +"\n";
|
||||
|
||||
if ( pOnline.length <= 0 )
|
||||
{
|
||||
listTable += "| No players online\n"
|
||||
} else {
|
||||
for( var n in pOnline )
|
||||
{
|
||||
listTable += "| "+ pOnline[n].username +"\n";
|
||||
}
|
||||
}
|
||||
|
||||
listTable += "\n";
|
||||
}
|
||||
|
||||
if ( listTable === '' )
|
||||
{
|
||||
if ( mustMatch )
|
||||
{
|
||||
message.channel.send('```No server found matching "'+ mustMatch +'"```');
|
||||
} else {
|
||||
message.channel.send('```No servers were found online, is it patch day?```');
|
||||
}
|
||||
} else {
|
||||
message.channel.send('```'+ listTable +'```');
|
||||
}
|
||||
},
|
||||
|
||||
'zone': async function (message, args)
|
||||
{
|
||||
switch( args.shift() )
|
||||
{
|
||||
case 'history':
|
||||
var chunkName = args.join(' ');
|
||||
players.find({}, function( err, playerList ) {
|
||||
chunkHistory.find({ chunk: chunkName }).sort({ ts: -1 }).exec( function( err, chunklist ) {
|
||||
if ( err )
|
||||
{
|
||||
console.log( err );
|
||||
} else if ( !chunklist ) {
|
||||
message.channel.send('```'+ "No history for zone '"+ chunkName +"'"+ '```');
|
||||
} else {
|
||||
var response = "| Players who have recently visited zone '"+ chunkName +"'\n";
|
||||
response += "|--------------------------------"+ strrep( '-', chunkName.length ) +"-\n";
|
||||
let limit = 15;
|
||||
if ( chunklist.length < limit ) { limit = chunklist.length; }
|
||||
for ( var i = 0; i < limit; i++ ) {
|
||||
ichunk = chunklist[i];
|
||||
if ( ++i > 10 ) { }
|
||||
player = playerList.find( x => x.id === ichunk.player );
|
||||
response += "|["+ moment( ichunk.ts ).format("YYYY/MM/DD HH:mm:ss") +"] "+ player.username +"\n";
|
||||
};
|
||||
message.channel.send('```'+ response +'```');
|
||||
}
|
||||
});
|
||||
});
|
||||
break;
|
||||
}
|
||||
},
|
||||
|
||||
'player' : async function ( message, args )
|
||||
{
|
||||
switch( args.shift() )
|
||||
{
|
||||
case 'path':
|
||||
// Return known history of player movements
|
||||
var username = args.join(' ');
|
||||
players.findOne({ username: username }, function( err, player ) {
|
||||
if ( err )
|
||||
{
|
||||
message.channel.send('```'+ "No player data found for "+ username +'```');
|
||||
} else {
|
||||
if ( !!player )
|
||||
{
|
||||
chunkHistory.find({ player: player.id }).sort({ ts: -1 }).exec( function ( err, chunklist ) {
|
||||
if ( err )
|
||||
{
|
||||
console.log( err );
|
||||
} else if ( !!chunklist ) {
|
||||
let limit = 20;
|
||||
var response = '| Path History for '+ username +"\n";
|
||||
response += '|------------------'+ strrep('-', username.length+1) +"\n";
|
||||
if ( chunklist.length < limit ) { limit = chunklist.length; }
|
||||
for ( var i = 0; i < limit ; i++ ) {
|
||||
var elem = chunklist[i];
|
||||
response += "|["+ moment( elem.ts ).format( "YYYY/MM/DD HH:mm:ss" ) +"] "+ elem.chunk +"\n";
|
||||
}
|
||||
message.channel.send('```'+ response +'```');
|
||||
} else {
|
||||
message.channel.send('```'+ "No path data found for "+ username +'```');
|
||||
}
|
||||
});
|
||||
} else {
|
||||
message.channel.send('```'+ "No player found for "+ username +'```');
|
||||
}
|
||||
}
|
||||
});
|
||||
break;
|
||||
|
||||
}
|
||||
},
|
||||
|
||||
'load' : async function( message, args )
|
||||
{
|
||||
switch( args.shift() )
|
||||
{
|
||||
case 'assets':
|
||||
// First verify the message author has correct permission
|
||||
if ( message.member.roles.some( x => discordRoles.admin.includes( x.id ) ))
|
||||
{
|
||||
console.log( ts()+ "loading assets");
|
||||
message.channel.send('```'+ "Loading ATT assets, please wait" +'```');
|
||||
|
||||
// Add the handler to pendingCommandList
|
||||
pendingCommandList.push({
|
||||
"command" : "spawn list",
|
||||
"module" : "Alta.Console.Commands.SpawnCommandModule",
|
||||
"handler": function ( response ) {
|
||||
let countPrefabs = 0;
|
||||
let responselines = response.split(/\n/)
|
||||
responselines.forEach( function( line ) {
|
||||
let found = line.match( /\|([^|]+)\|([^|]+)\|/ );
|
||||
if ( found )
|
||||
{
|
||||
found.shift(); // fulltext of match
|
||||
let num = new String( found.shift() ).trim() // ID of the prefab
|
||||
let val = new String( found.shift() ).trim() // The prefab name
|
||||
if ( num.match( /[0-9]+/ ) )
|
||||
{
|
||||
// It's a prefab! Store it
|
||||
console.log( "found asset: "+ num +" | "+ val )
|
||||
spawnables.update({ hash: num }, { $set : { hash: num, name: val } }, { upsert: true }, updateHandler );
|
||||
countPrefabs++;
|
||||
}
|
||||
}
|
||||
});
|
||||
message.channel.send( '```'+ "Found and stored "+ countPrefabs + " spawnable assets" +'```')
|
||||
}
|
||||
});
|
||||
|
||||
// Finally, execute the command
|
||||
try {
|
||||
botConnection.wrapper.send( "spwan list" );
|
||||
} catch ( e ) {
|
||||
console.log( e )
|
||||
message.channel.send( '```'+ "Cannot send command, is server offline?" +'```')
|
||||
return;
|
||||
}
|
||||
|
||||
} else {
|
||||
console.log( "invalid permission to load assets" );
|
||||
message.channel.send('```'+ "You do not have the required permissions" +'```');
|
||||
}
|
||||
break;
|
||||
}
|
||||
},
|
||||
'find' : async function( message, args )
|
||||
{
|
||||
switch( args.shift() )
|
||||
{
|
||||
case 'asset':
|
||||
case 'spawnable':
|
||||
case 'item':
|
||||
let mustMatch = args.join(' ');
|
||||
spawnables.find({ name : { $regex: new RegExp( mustMatch, 'gi' ) }}).sort({ name : 1 }).exec( function( err, results ) {
|
||||
let response = "| Spawnable items matching "+ mustMatch +" ("+ results.length +")\n";
|
||||
response += "|--------------------------"+ strrep('-', mustMatch.length) + "-----\n";
|
||||
let itemc = 0;
|
||||
results.forEach( function( item ) {
|
||||
let shortsp = '';
|
||||
if ( item.hash.length < 5 ) { shortsp = ' '; }
|
||||
response += "| "+ item.hash + shortsp + " | "+ item.name +"\n";
|
||||
if ( itemc++ > 20 )
|
||||
{
|
||||
message.channel.send('```'+ response +'```')
|
||||
itemc = 0;
|
||||
response = '';
|
||||
}
|
||||
});
|
||||
message.channel.send( '```'+ response +'```')
|
||||
})
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
148
BorisBotDiscordEdition/src/managers.js
Normal file
148
BorisBotDiscordEdition/src/managers.js
Normal file
@@ -0,0 +1,148 @@
|
||||
"use strict";
|
||||
exports.namemanager = (name) => {
|
||||
if(name == undefined) {
|
||||
name = playername
|
||||
}
|
||||
if(name == "") {
|
||||
name = playername
|
||||
}
|
||||
if(name == "poi") {
|
||||
name = "poiuytrewq4645"
|
||||
}
|
||||
if(name == "mansnac") {
|
||||
name = "mantax"
|
||||
}
|
||||
if(name == "ursa") {
|
||||
name = "Ursidious"
|
||||
}
|
||||
/*if(name == "") {
|
||||
name = ""
|
||||
}*/
|
||||
return name
|
||||
}
|
||||
exports.splitArgs = (args) => {
|
||||
let spaceChars = '#s#';
|
||||
// If an exact match of the space character exists in the string, make it more unique
|
||||
while( args.indexOf( spaceChars ) > -1 ) { spaceChars += '|'; }
|
||||
|
||||
// replace spaces which are inside quotes with the spaceChar placeholder
|
||||
let mangleargs = args.replace( /[“"]([^“^"]*)[“"]?/g, ( match, cap ) => {
|
||||
return cap.replace(/\s/g, spaceChars );
|
||||
});
|
||||
|
||||
// split the padded string on actual spaces
|
||||
let newargs = mangleargs.split( /\ +/ );
|
||||
|
||||
// replace the spaceChar in any matching elements with actual spaces
|
||||
let reg = new RegExp( spaceChars, 'g' );
|
||||
let argarr = newargs.map( ( x ) => { return x.replace( reg, ' ' ); });
|
||||
|
||||
return argarr;
|
||||
}
|
||||
exports.teleportmanager = (location) => {
|
||||
console.log(location)
|
||||
switch (location) {
|
||||
//Pope Mountain
|
||||
case "Mountain":
|
||||
return [-1259,1000.69,942]
|
||||
break
|
||||
//Mystery Roof Place
|
||||
case "000":
|
||||
return [0,1000.69,0]
|
||||
break
|
||||
//Evinon Empire
|
||||
case "EE":
|
||||
return [-174.5,1000.69,-644.5]
|
||||
break
|
||||
case "Storage":
|
||||
return [ -351.975, 209.94, -661.433 ]
|
||||
break
|
||||
//Grey Wardens
|
||||
case "GW":
|
||||
return [-639.453,1000.69,-82.208]
|
||||
break
|
||||
//Sin City
|
||||
case "SC":
|
||||
return [-329.748,1000.69,-343.807]
|
||||
break
|
||||
//Schmmechee Sentinels
|
||||
case "SS":
|
||||
return [-969.479,1000.69,129.304]
|
||||
break
|
||||
//Viridium Valour
|
||||
case "VV":
|
||||
return [-608.406,1000.69,94.553]
|
||||
break
|
||||
//Bounding Foxes
|
||||
case "BF":
|
||||
return [-519.507,1000.69,62.1519966]
|
||||
break
|
||||
//Town Blacksmith
|
||||
case "Smithy":
|
||||
return [-717.2,1000.69,12.7]
|
||||
break
|
||||
//Town Hall :V
|
||||
case "TH":
|
||||
return [-895.2,1000.69,93.9]
|
||||
break
|
||||
//Path between Dust Bowl and Cliffs
|
||||
case "DB":
|
||||
return [-581,1000.69,325.3]
|
||||
break
|
||||
//Inside Mines
|
||||
case "Mines":
|
||||
return [-897.749,1000.69,-160.403]
|
||||
break
|
||||
//Mountain outback of camps
|
||||
case "OM":
|
||||
return [988.816,1000.69,-736.122]
|
||||
break
|
||||
//Mountain outback of the outback mountain of the camps
|
||||
case "OOM":
|
||||
return [1019.675,1000.69,-1371.084]
|
||||
break
|
||||
//Outside the MP Bridge
|
||||
case "MP":
|
||||
return [-1051.641,1000.69,39.53]
|
||||
break
|
||||
//Televator Surface TP
|
||||
case "Televator":
|
||||
return [-869.021,1000.69,-123.773]
|
||||
break
|
||||
//Town Crafting Building
|
||||
case "Crafting_Building":
|
||||
return [-799.941,1000.69,103.74]
|
||||
break
|
||||
//Skydiving, may die
|
||||
case "Skydive":
|
||||
return [-295.713,990,435.593]
|
||||
break
|
||||
//
|
||||
//SHRINES START
|
||||
//
|
||||
case "Archery":
|
||||
return [-835,1000.69,385]
|
||||
break
|
||||
case "Blacksmith":
|
||||
return [-642.704,1000.69,19.363]
|
||||
break
|
||||
case "Combat":
|
||||
return [-1403.3,1000.69,161]
|
||||
break
|
||||
case "Woodcutting":
|
||||
return [-404.3,1000.69,19.6]
|
||||
break
|
||||
case "Mining":
|
||||
return [-825.419,1000.69,-59.953]
|
||||
break
|
||||
case "General_Shrine":
|
||||
return [-1145.647,1000.69,113.898]
|
||||
break
|
||||
//
|
||||
///SHRINES END
|
||||
//
|
||||
default:
|
||||
return null
|
||||
break
|
||||
}
|
||||
}
|
21
BorisBotDiscordEdition/src/player.js
Normal file
21
BorisBotDiscordEdition/src/player.js
Normal file
@@ -0,0 +1,21 @@
|
||||
module.exports = class Player {
|
||||
|
||||
constructor( id, username )
|
||||
{
|
||||
this.id = id;
|
||||
this.username = username;
|
||||
}
|
||||
|
||||
set id( id ) { this._id = id; }
|
||||
get id() { return _id; }
|
||||
|
||||
set username(username) { this._username = username; }
|
||||
get username() { return this._username; }
|
||||
|
||||
set bio(bio) { this._bio = bio; }
|
||||
get bio() { return _bio; }
|
||||
|
||||
set lastLogin(lastLogin) { this._lastLogin = lastLogin; }
|
||||
get lastLogin() { return _lastLogin; }
|
||||
|
||||
}
|
124
BorisBotDiscordEdition/src/subscriptions.js
Normal file
124
BorisBotDiscordEdition/src/subscriptions.js
Normal file
@@ -0,0 +1,124 @@
|
||||
const moment = require('moment');
|
||||
|
||||
function now()
|
||||
{
|
||||
return moment().valueOf();
|
||||
}
|
||||
|
||||
function ts_f()
|
||||
{
|
||||
return "["+ moment().format("h:mm:ss A") +"] "
|
||||
}
|
||||
|
||||
// Database helpers
|
||||
function insertHandler( err, doc )
|
||||
{
|
||||
if ( err ) { console.log( err ); }
|
||||
}
|
||||
|
||||
function updateHandler( err, rows )
|
||||
{
|
||||
if ( err ) { console.log( err ); }
|
||||
}
|
||||
|
||||
module.exports = class Subscriptions {
|
||||
constructor( discordChannels, playersDb, killsDb, chunksDb ) {
|
||||
this.discordChannels = discordChannels;
|
||||
this.playersDb = playersDb;
|
||||
this.killsDb = killsDb;
|
||||
this.chunksDb = chunksDb;
|
||||
}
|
||||
|
||||
|
||||
PlayerJoined( discord, data )
|
||||
{
|
||||
//console.log( data );
|
||||
this.playersDb.update(
|
||||
{ id: data.user.id },
|
||||
{ $set: { username: data.user.username, lastLogin: now() } },
|
||||
{ upsert: true },
|
||||
updateHandler
|
||||
);
|
||||
discord.channels.get( this.discordChannels["PlayerJoined"] ).send( ts_f() + data.user.username +" joined the server" );
|
||||
console.log( ts_f() + data.user.username +" joined the server" );
|
||||
}
|
||||
|
||||
PlayerLeft( discord, data )
|
||||
{
|
||||
//console.log( data );
|
||||
discord.channels.get( this.discordChannels["PlayerLeft"] ).send( ts_f() + data.user.username +" left the server" );
|
||||
console.log( ts_f() + data.user.username +" left the server" );
|
||||
}
|
||||
|
||||
PlayerMovedChunk( discord, data )
|
||||
{
|
||||
//console.log( data );
|
||||
this.playersDb.update({ id: data.player.id }, { $set: { lastChunk: data.newChunk } }, {}, updateHandler );
|
||||
this.chunksDb.insert({ ts: now(), player: data.player.id, chunk: data.newChunk }, insertHandler );
|
||||
// also update the zone history for the new chunk
|
||||
// TODO
|
||||
console.log( ts_f() + data.player.username +" has moved to chunk "+ data.newChunk );
|
||||
}
|
||||
|
||||
PlayerKilled( discord, data )
|
||||
{
|
||||
//console.log( data );
|
||||
console.log( ts_f() + "player kill" );
|
||||
if ( data.killerPlayer != undefined )
|
||||
{
|
||||
this.killsDb.insert({
|
||||
ts: now(),
|
||||
killed : data.killedPlayer.id,
|
||||
killer: data.killerPlayer.id,
|
||||
usedTool: data.usedTool,
|
||||
toolWielder: data.toolWielder
|
||||
}, insertHandler );
|
||||
discord.channels.get( this.discordChannels["PlayerKilled"] ).send( ts_f() + data.killerPlayer.username +" has killed "+ data.killedPlayer.username );
|
||||
discord.channels.get( this.discordChannels["PublicPlayerKilled"] ).send( '```'+ data.killerPlayer.username +" has murdered "+ data.killedPlayer.username +'```' );
|
||||
} else {
|
||||
if ( data.toolWielder )
|
||||
{
|
||||
this.killsDb.insert({
|
||||
ts: now(),
|
||||
killed : data.killedPlayer.id,
|
||||
usedTool: data.usedTool,
|
||||
toolWielder: data.toolWielder
|
||||
}, insertHandler );
|
||||
let matches = data.toolWielder.match( /[0-9]+\s-\s([^\()]+)/ );
|
||||
let toolWielder = data.toolWielder;
|
||||
if ( matches !== null )
|
||||
{
|
||||
toolWielder = matches[1];
|
||||
}
|
||||
discord.channels.get( this.discordChannels["PlayerKilled"] ).send( ts_f() + data.killedPlayer.username +" was killed by: "+ toolWielder );
|
||||
discord.channels.get( this.discordChannels["PublicPlayerKilled"] ).send( '```'+ data.killedPlayer.username +" was killed by: "+ toolWielder +'```' );
|
||||
} else {
|
||||
this.killsDb.insert({
|
||||
ts: now(),
|
||||
killed : data.killedPlayer.id,
|
||||
}, insertHandler );
|
||||
discord.channels.get( this.discordChannels["PlayerKilled"] ).send( ts_f() + data.killedPlayer.username +" has suddenly offed themselves" );
|
||||
discord.channels.get( this.discordChannels["PublicPlayerKilled"] ).send( '```'+ data.killedPlayer.username +" has suddenly offed themselves" +'```');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TradeDeckUsed( discord, data )
|
||||
{
|
||||
console.log( ts_f() + "trade deck used" );
|
||||
console.log( data );
|
||||
}
|
||||
|
||||
CreatureKilled( discord, data )
|
||||
{
|
||||
console.log( ts_f() + "creature murdered" );
|
||||
console.log( data );
|
||||
}
|
||||
|
||||
CreatureSpawned( discord, data )
|
||||
{
|
||||
console.log( ts_f() + "creature has spawned" );
|
||||
console.log( data );
|
||||
}
|
||||
|
||||
}
|
67
BorisBotV1/.gitignore
vendored
Normal file
67
BorisBotV1/.gitignore
vendored
Normal file
@@ -0,0 +1,67 @@
|
||||
# Logs
|
||||
logs
|
||||
*.log
|
||||
npm-debug.log*
|
||||
yarn-debug.log*
|
||||
yarn-error.log*
|
||||
|
||||
# Runtime data
|
||||
pids
|
||||
*.pid
|
||||
*.seed
|
||||
*.pid.lock
|
||||
|
||||
# Directory for instrumented libs generated by jscoverage/JSCover
|
||||
lib-cov
|
||||
|
||||
# Coverage directory used by tools like istanbul
|
||||
coverage
|
||||
|
||||
# nyc test coverage
|
||||
.nyc_output
|
||||
|
||||
# Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files)
|
||||
.grunt
|
||||
|
||||
# Bower dependency directory (https://bower.io/)
|
||||
bower_components
|
||||
|
||||
# node-waf configuration
|
||||
.lock-wscript
|
||||
|
||||
# Compiled binary addons (https://nodejs.org/api/addons.html)
|
||||
build/Release
|
||||
|
||||
# Dependency directories
|
||||
node_modules/
|
||||
jspm_packages/
|
||||
|
||||
# TypeScript v1 declaration files
|
||||
typings/
|
||||
|
||||
# Optional npm cache directory
|
||||
.npm
|
||||
|
||||
# Optional eslint cache
|
||||
.eslintcache
|
||||
|
||||
# Optional REPL history
|
||||
.node_repl_history
|
||||
|
||||
# Output of 'npm pack'
|
||||
*.tgz
|
||||
|
||||
# Yarn Integrity file
|
||||
.yarn-integrity
|
||||
|
||||
# dotenv environment variables file
|
||||
.env
|
||||
|
||||
# next.js build output
|
||||
.next
|
||||
|
||||
|
||||
|
||||
# Custom things
|
||||
credentials.json
|
||||
config.json
|
674
BorisBotV1/LICENSE
Normal file
674
BorisBotV1/LICENSE
Normal file
@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
6
BorisBotV1/README.md
Normal file
6
BorisBotV1/README.md
Normal file
@@ -0,0 +1,6 @@
|
||||
#henlo welcoom to bot
|
||||
|
||||
To get this repo working, simply :
|
||||
- Run 'npm i'
|
||||
- Put your credentials "credentials.json".
|
||||
- Run 'node .'
|
20
BorisBotV1/config.jsonexample
Normal file
20
BorisBotV1/config.jsonexample
Normal file
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"discordPrefix" : "",
|
||||
|
||||
"discordChannels" :
|
||||
{
|
||||
"PlayerJoined" : "",
|
||||
"PlayerLeft" : "",
|
||||
"PlayerKilled" : "",
|
||||
"PublicPlayerKilled" : "",
|
||||
"PlayerMovedChunk" : "",
|
||||
"TradeDeckUsed" : "",
|
||||
"CreatureKilled" : ""
|
||||
},
|
||||
|
||||
"discordRoles" :
|
||||
{
|
||||
"admin" : [],
|
||||
"spawn" : []
|
||||
}
|
||||
}
|
5
BorisBotV1/credentials.jsonexample
Normal file
5
BorisBotV1/credentials.jsonexample
Normal file
@@ -0,0 +1,5 @@
|
||||
{
|
||||
"username": "",
|
||||
"password": ""//,
|
||||
//"botToken": ""
|
||||
}
|
0
BorisBotV1/data/chunkhistory.db
Normal file
0
BorisBotV1/data/chunkhistory.db
Normal file
0
BorisBotV1/data/playerkills.db
Normal file
0
BorisBotV1/data/playerkills.db
Normal file
5
BorisBotV1/data/players.db
Normal file
5
BorisBotV1/data/players.db
Normal file
@@ -0,0 +1,5 @@
|
||||
{"id":971306613,"username":"poiuytrewq4645","lastLogin":1584282273535,"_id":"PI05jVvpOfvR5urh"}
|
||||
{"id":670400968,"username":"Kinny","lastLogin":1584309293642,"_id":"h9SNzZCCqUm6L6j6"}
|
||||
{"id":1979661870,"username":"Jackie","lastLogin":1584380637860,"_id":"rgLEAZSfPNNDD7S1"}
|
||||
{"id":1179574189,"username":"Agidon","lastLogin":1584294727359,"_id":"vSM2TstpKQLyisNG"}
|
||||
{"$$indexCreated":{"fieldName":"id","unique":"true","sparse":false}}
|
1
BorisBotV1/data/spawnables.db
Normal file
1
BorisBotV1/data/spawnables.db
Normal file
@@ -0,0 +1 @@
|
||||
{"$$indexCreated":{"fieldName":"hash","unique":"true","sparse":false}}
|
546
BorisBotV1/index.js
Normal file
546
BorisBotV1/index.js
Normal file
@@ -0,0 +1,546 @@
|
||||
//Load required classes.
|
||||
const { WebsocketBot } = require('att-bot-core');
|
||||
const { BasicWrapper } = require('att-websockets');
|
||||
const alta_jsapi = require("alta-jsapi");
|
||||
const moment = require('moment');
|
||||
const fs = require('fs');
|
||||
const sha512 = require('crypto-js/sha512');
|
||||
|
||||
//Local classes
|
||||
const Player = require('./src/player.js');
|
||||
const Subscriptions = require('./src/subscriptions.js');
|
||||
const commands = require('./src/discordcmds.js');
|
||||
const managers = require('./src/managers.js');
|
||||
|
||||
//Load information from credentials and config
|
||||
const { username, password, botToken } = require("./credentials");
|
||||
|
||||
//readline stuffs
|
||||
const readline = require('readline');
|
||||
const rl = readline.createInterface({
|
||||
input: process.stdin,
|
||||
output: process.stdout
|
||||
});
|
||||
|
||||
//functions
|
||||
//NeDB
|
||||
var Datastore = require('nedb');
|
||||
var players = new Datastore({ filename : 'data/players.db', autoload: true });
|
||||
var kills = new Datastore({ filename : 'data/playerkills.db', autoload: true });
|
||||
var chunkHistory = new Datastore({ filename : 'data/chunkhistory.db', autoload: true });
|
||||
var spawnables = new Datastore({ filename : 'data/spawnables.db', autoload: true });
|
||||
players.ensureIndex({ fieldName: 'id', unique: 'true' });
|
||||
players.persistence.setAutocompactionInterval( 129600 );
|
||||
spawnables.ensureIndex({ fieldName: 'hash', unique: 'true' });
|
||||
|
||||
|
||||
//Some utility helper functions and prototypes
|
||||
function ts()
|
||||
{
|
||||
return "["+ moment().format("h:mm:ss A") +"] "
|
||||
}
|
||||
|
||||
function strrep( str, n )
|
||||
{
|
||||
if ( n < 1 ) return '';
|
||||
var result = str;
|
||||
while( n-- > 0 )
|
||||
{
|
||||
result += str;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
// Database helpers
|
||||
function insertHandler( err, doc )
|
||||
{
|
||||
if ( err ) { console.log( err ); }
|
||||
}
|
||||
|
||||
function updateHandler( err, rows )
|
||||
{
|
||||
if ( err ) { console.log( err ); }
|
||||
}
|
||||
|
||||
//general functions
|
||||
//ring of (item)
|
||||
async function ro(rad, amnt, item, up) {
|
||||
while (i<amnt) {
|
||||
wrapper.send(`spawn ${playername} ${item}`)
|
||||
x=Math.cos(i) * rad
|
||||
y=Math.sin(i) * rad
|
||||
smfx = smf.concat(x);
|
||||
smly = sml.concat(y);
|
||||
wrapper.send(smfx)
|
||||
wrapper.send(smly)
|
||||
wrapper.send(`select move up ${up}`)
|
||||
i++
|
||||
};
|
||||
i=0
|
||||
}
|
||||
function namemanager(name) {
|
||||
if(name == undefined) {
|
||||
name = playername
|
||||
}
|
||||
if(name == "") {
|
||||
name = playername
|
||||
}
|
||||
if(name == "poi") {
|
||||
name = "poiuytrewq4645"
|
||||
}
|
||||
if(name == "mansnac") {
|
||||
name = "mantax"
|
||||
}
|
||||
if(name == "ursa") {
|
||||
name = "Ursidious"
|
||||
}
|
||||
/*if(name == "") {
|
||||
name = ""
|
||||
}
|
||||
return name*/
|
||||
}
|
||||
|
||||
//Vars
|
||||
var playername = username;
|
||||
var botConnection;
|
||||
var pendingCommandList = [];
|
||||
|
||||
//Run the program
|
||||
main();
|
||||
|
||||
async function main()
|
||||
{
|
||||
var mpassword = convertPassToHash( username, password, botToken );
|
||||
console.log(ts() + 'Bot Starting');
|
||||
//Login. Use "loginWithHash" if you're storing a hashed version of the password
|
||||
const bot = new WebsocketBot();
|
||||
await bot.loginWithHash(username, mpassword);
|
||||
|
||||
//Run the bot.
|
||||
//When any of the 'targetServers' are available, a connection is automatically created.
|
||||
alta_jsapi.Sessions.loginWithUsername(username, mpassword);
|
||||
var targetServers = []
|
||||
serverquery()
|
||||
function serverquery() {
|
||||
rl.question('Server? > ', (serverans) => //Outputs 'Server? > ' to allow the user to input one of the below results
|
||||
{
|
||||
(async () => {
|
||||
servers = await alta_jsapi.Servers.getConsoleServers()
|
||||
for(i=0; i<servers.length; i++) {
|
||||
if(servers[i].name.match(serverans)) {
|
||||
serverans = servers[i].name
|
||||
targetServers[0] = servers[i].id
|
||||
console.log(servers[i].name)
|
||||
console.log(servers[i].id)
|
||||
break;
|
||||
}
|
||||
else if(i == (servers.length - 1)) {
|
||||
console.log("Selected server offline / Spelt something wrong you pleb")
|
||||
serverquery()
|
||||
return;
|
||||
}
|
||||
}
|
||||
await bot.run(test => targetServers.includes(test.id), async (server, connection) =>
|
||||
{
|
||||
|
||||
var wrapper = new BasicWrapper(connection);
|
||||
|
||||
command()
|
||||
function command()
|
||||
{
|
||||
rl.question('> ', (answer) =>
|
||||
{
|
||||
/*//
|
||||
//help
|
||||
//
|
||||
if (answer.startsWith("help ")) {
|
||||
answer = answer.split(" ");;
|
||||
if(answerARR[1] == undefined) {
|
||||
//const placeholder = ["{Command}: ``", "{Syntax}: ``", "{Description}: ``"]
|
||||
const cmd = ["{Command}: `cmd`","{Syntax}: `cmd [command]`","{Description}: `Runs a command from the existing modules built into the ATT Dashboard.`"]
|
||||
const blendcmd = ["{Command}: `blend`","{Syntax}: `blend`","{Description}: `Spins the currently selected object as fast as the dash will let me.`"]
|
||||
const stringcmd = ["{Command}: `string`","{Syntax}: `string`","{Description}: `Outputs the currently selected object to `Items.json`.`"]
|
||||
const tp = ["{Command}: `teleport`","{Syntax}: `teleport [player] [location]`","{Description}: `Teleports specified player to predefined location.`"]
|
||||
const clone = ["{Command}: `clone`","{Syntax}: `clone`","{Description}: `Clones currently selected item from a string.`"]
|
||||
const roft = ["{Command}: `rot`","{Syntax}: `rot [radius(m)] [count] [itemname] [up ammount]`","{Description}: `Spawns a ring of things.`"]
|
||||
const rofd = ["{Command}: `rod`","{Syntax}: `rod`","{Description}: `Spawns a ring of Explosive Spikes to decimate everyone in the surrounding area.`"]
|
||||
const quitcmd = ["{Command}: `quit`","{Syntax}: `quit`","{Description}: `Just crashes the bot lmao.`"]
|
||||
const speed = ["{Command}: `speed`","{Syntax}: `speed [(optional)playerTarget] [(optional)multiplier]`","{Description}: `Sets the target player's speed. (Default Value: 5)`"]
|
||||
const heal = ["{Command}: `heal`","{Syntax}: `heal [(optional)playerTarget] [(optional)amount]`","{Description}: `Sets the target player's health. (Default Value: 100000)`"]
|
||||
const strong = ["{Command}: `strong`","{Syntax}: `strong [(optional)playerTarget] [(optional)amount]`","{Description}: `Sets the target players strength. (Default Value: 15)`"]
|
||||
const godon = ["{Command}: `godon`","{Syntax}: `godon [(optional)playerTarget]`","{Description}: `Turns on godmode for target player.`"]
|
||||
const godoff = ["{Command}: `godoff`","{Syntax}: `godoff [(optional)playerTarget]`","{Description}: `Turns off godmode for target player.`"]
|
||||
const op = ["{Command}: `op`","{Syntax}: `op [(optional)playerTarget]`","{Description}: `Boosts resistance(100000), damage(100000) and speed(2) for the target player. Lasts for 300 seconds.`"]
|
||||
const spawn = ["{Command}: `spawn`","{Syntax}: `spawn [playerTarget] [ItemID] [args]`","{Description}: `Simple spawn command that integrates with managers.namemanager.`"]
|
||||
const selectget = ["{Command}: `select get`","{Syntax}: `select get`","{Description}: `More detailed version of `select get` from the dashboard.`"]
|
||||
const message = ["{Command}: `message`","{Syntax}: `message`; `playerTarget`; `message`","{Description}: `If both rl.questions are undefined, it will go back to original rl.question and ask for a new command. Sends a command so targetPlayer and doesnt lose focus until rl.questions are undefined.`"]
|
||||
const tsd = ["{Command}: `day`", "{Syntax}: `day`", "{Description}: `Sets time to 7am`"]
|
||||
const tsn = ["{Command}: `night`", "{Syntax}: `night`", "{Description}: `Sets time to 8pm`"]
|
||||
const scale = ["{Command}: `scale`", "{Syntax}: `scale`", "{Description}: `WIP`"]
|
||||
const SkillsAll = ["{Command}: `skillsall`", "{Syntax}: `skillsall [(optional)playerTarget]`", "{Description}: `Sets target players skills to all skills.`"]
|
||||
console.log(cmd[0],cmd[1],cmd[2]),
|
||||
console.log(blendcmd[0],blendcmd[1],blendcmd[2]),
|
||||
console.log(stringcmd[0],stringcmd[1],stringcmd[2]),
|
||||
console.log(tp[0],tp[1],tp[2]),
|
||||
console.log(clone[0],clone[1],clone[2]),
|
||||
console.log(rofd[0],rofd[1],rofd[2]),
|
||||
console.log(roft[0],roft[1],roft[2]),
|
||||
console.log(quitcmd[0],quitcmd[1],quitcmd[2]),
|
||||
console.log(speed[0],speed[1],speed[2]),
|
||||
console.log(heal[0],heal[1],heal[2]),
|
||||
console.log(strong[0],strong[1],strong[2]),
|
||||
console.log(godon[0],godon[1],godon[2]),
|
||||
console.log(godoff[0],godoff[1],godoff[2]),
|
||||
console.log(op[0],op[1],op[2]),
|
||||
console.log(spawn[0],spawn[1],spawn[2]),
|
||||
console.log(selectget[0],selectget[1],selectget[2]),
|
||||
console.log(message[0],message[1],message[2]),
|
||||
console.log(tsd[0],tsd[1],tsd[2]),
|
||||
console.log(tsn[0],tsn[1],tsn[2]),
|
||||
console.log(scale[0],scale[1],scale[2]),
|
||||
console.log(SkillsAll[0],SkillsAll[1],SkillsAll[2])
|
||||
}
|
||||
};*/
|
||||
//
|
||||
//COMMAND COMMAND
|
||||
//
|
||||
if (answer.startsWith("cmd ")) {
|
||||
answer = answer.slice(4);; //y dis work lol
|
||||
(async () => {
|
||||
var result = await wrapper.send(answer)
|
||||
console.log(result.Result)
|
||||
command()
|
||||
}) ()
|
||||
};
|
||||
//
|
||||
//SPEEN
|
||||
//
|
||||
if (answer.startsWith("blend")) {
|
||||
(async () => {
|
||||
answer = answer.slice(6);
|
||||
let {xe, ye, ze} = 0
|
||||
switch(answer) {
|
||||
case "x":
|
||||
xe = 15
|
||||
break
|
||||
case "y":
|
||||
ye = 15
|
||||
break
|
||||
case "z":
|
||||
ze = 15
|
||||
break
|
||||
default:
|
||||
ze = 15
|
||||
break
|
||||
}
|
||||
let locat = await wrapper.send("select get")
|
||||
let x = locat.Result.Position[0]
|
||||
let z = locat.Result.Position[1]
|
||||
let y = locat.Result.Position[2]
|
||||
let xr = locat.Result.Rotation[0]
|
||||
let zr = locat.Result.Rotation[1]
|
||||
let yr = locat.Result.Rotation[2]
|
||||
while(i < 1800) {
|
||||
await new Promise(r => setTimeout(r, 5));
|
||||
wrapper.send(`select rotate exact ${xr+xe},${zr+ze},${yr+ye}`)
|
||||
wrapper.send(`select move exact ${x},${z},${y}`)
|
||||
i++
|
||||
}
|
||||
i=0
|
||||
})()
|
||||
command()
|
||||
};
|
||||
//
|
||||
//TOSTRING WRITETO COMMAND
|
||||
//
|
||||
if (answer.startsWith("string")) {
|
||||
(async () => {
|
||||
let streeng = await wrapper.send(`select tostring`)
|
||||
console.log(streeng)
|
||||
let out = streeng.ResultString.split(`|`);
|
||||
fs.writeFile("items.json", out[0],'utf8', function (err) {
|
||||
if (err) {
|
||||
console.log("An error occured while writing JSON Object to File.");
|
||||
return console.log(err);
|
||||
}
|
||||
console.log("JSON file has been saved.");
|
||||
})
|
||||
})()
|
||||
command()
|
||||
};
|
||||
//
|
||||
//TELEPORT EXACT COMMAND
|
||||
//
|
||||
if (answer.startsWith("teleport ")) {
|
||||
//probs not possible but worth poking
|
||||
(async () => {
|
||||
answerARR = answer.split(" ");
|
||||
wrapper.send(`select 4`);
|
||||
var location = await wrapper.send(`select get`);
|
||||
let [x, z, y] = location.Result.Position;
|
||||
let [bla, name, x2, z2, y2] = answerARR
|
||||
playername = managers.namemanager(name)
|
||||
let dest = managers.teleportmanager(x2)
|
||||
|
||||
if (dest != null) {
|
||||
[x2, z2, y2] = dest
|
||||
}
|
||||
wrapper.send(`select move exact ${x2},${z2},${y2}`)
|
||||
if(z2 == 1000.69) {
|
||||
wrapper.send(`select snap-ground`)
|
||||
wrapper.send(`select move up 2`)
|
||||
}
|
||||
wrapper.send(`player teleport ${playername} testingarea`)
|
||||
wrapper.send(`select move exact ${x},${z},${y}`)
|
||||
command()
|
||||
})();
|
||||
}
|
||||
//
|
||||
//CLONE COMMAND
|
||||
//
|
||||
if (answer.startsWith("clone")) {
|
||||
(async () => {
|
||||
const string = await wrapper.send("select tostring")
|
||||
wrapper.send(`spawn string ${playername} ${string.ResultString}`)
|
||||
})()
|
||||
command()
|
||||
};
|
||||
//
|
||||
//RING OF THING
|
||||
//
|
||||
//rot syntax: rot (radius(m)) (count) (itemname) (up ammount)
|
||||
if (answer.startsWith("rot ")) {
|
||||
answerARR = answer.split(" ");
|
||||
if(answerARR[4] == undefined) {
|
||||
answerARR[4] = 0
|
||||
}
|
||||
ro(answerARR[1], answerARR[2], answerARR[3], answerARR[4])
|
||||
command()
|
||||
};
|
||||
//
|
||||
//RING OF DEATH
|
||||
//
|
||||
if (answer.startsWith("rod")) {
|
||||
ro(5, 40, "explosivespike", 10)
|
||||
command()
|
||||
};
|
||||
//
|
||||
//quit command (literally just crashes the bot lmao)
|
||||
//
|
||||
if (answer.startsWith("quit")) {
|
||||
quit
|
||||
command()
|
||||
};
|
||||
//
|
||||
//set player's speed
|
||||
//
|
||||
if (answer.startsWith("speed ")) {
|
||||
answerARR = answer.split(" ");
|
||||
answerARR[1] = managers.namemanager(answerARR[1])
|
||||
if ((answerARR[1].contains() && isnumeric(answerARR[2]))) {
|
||||
wrapper.send(`player setstat ${answerARR[1]} speed ${answerARR[2]}`)
|
||||
}
|
||||
else if ((answerARR[1] == undefined) && (answerARR[2] == undefined)) {
|
||||
wrapper.send(`player setstat ${playername} speed 5`)
|
||||
}
|
||||
else if ((answerARR[1].contains(name)) && (answerARR[2] == undefined)){
|
||||
wrapper.send(`player setstat ${answerARR[1]} speed 5`)
|
||||
}
|
||||
else {
|
||||
console.log("Blame Boris lmao")
|
||||
}
|
||||
command()
|
||||
};
|
||||
//
|
||||
//set a player's health
|
||||
//
|
||||
if (answer.startsWith("heal ")) {
|
||||
answerARR = answer.split(" ");
|
||||
answerARR[1] = managers.namemanager(answerARR[1])
|
||||
if ((answerARR[1].contains(name) && isnumeric(answerARR[2]))) {
|
||||
wrapper.send(`player setstat ${answerARR[1]} health ${answerARR[2]}`)
|
||||
}
|
||||
else if ((answerARR[1] == undefined) && (answerARR[2] == undefined)) {
|
||||
wrapper.send(`player setstat ${playername} health 100000`)
|
||||
}
|
||||
else if ((answerARR[1].contains(name)) && (answerARR[2] == undefined)){
|
||||
wrapper.send(`player setstat ${answerARR[1]} health 100000`)
|
||||
}
|
||||
else {
|
||||
console.log("Blame Boris lmao")
|
||||
}
|
||||
command()
|
||||
};
|
||||
//
|
||||
//set a player's damage
|
||||
//
|
||||
if (answer.startsWith("strong ")) {
|
||||
answerARR = answer.split(" ");
|
||||
answerARR[1] = managers.namemanager(answerARR[1])
|
||||
if ((answerARR[1].contains(name) && isnumeric(answerARR[2]))) {
|
||||
wrapper.send(`player setstat ${answerARR[1]} damage ${answerARR[2]}`)
|
||||
}
|
||||
else if ((answerARR[1] == undefined) && (answerARR[2] == undefined)) {
|
||||
wrapper.send(`player setstat ${playername} damage 15`)
|
||||
}
|
||||
else if ((answerARR[1].contains(name)) && (answerARR[2] == undefined)){
|
||||
wrapper.send(`player setstat ${answerARR[1]} damage 15`)
|
||||
}
|
||||
else {
|
||||
console.log("Blame Boris lmao")
|
||||
}
|
||||
command()
|
||||
};
|
||||
if (answer.startsWith("godon ")) {
|
||||
answerARR = answer.split(" ");
|
||||
answerARR[1] = managers.namemanager(answerARR[1])
|
||||
if (answerARR[1].contains(name)) {
|
||||
wrapper.send(`player godmodeon ${answerARR[1]}`)
|
||||
}
|
||||
else {
|
||||
wrapper.send(`player godmodeon ${playername}`)
|
||||
}
|
||||
command()
|
||||
};
|
||||
if (answer.startsWith("godoff ")) {
|
||||
answerARR = answer.split(" ");
|
||||
answerARR[1] = managers.namemanager(answerARR[1])
|
||||
if (answerARR[1].contains(name)) {
|
||||
wrapper.send(`player godmodeoff ${answerARR[1]}`)
|
||||
}
|
||||
else {
|
||||
wrapper.send(`player godmodeoff ${playername}`)
|
||||
}
|
||||
command()
|
||||
};
|
||||
if (answer.startsWith("op ")) {
|
||||
answerARR = answer.split(" ");
|
||||
answerARR[1] = managers.namemanager(answerARR[1])
|
||||
if (answerARR[1].contains(name)) {
|
||||
wrapper.send(`player modifystat ${answerARR[1]} damage 100000 300`)
|
||||
wrapper.send(`player modifystat ${answerARR[1]} damageprotection 100000 300`)
|
||||
wrapper.send(`player modifystat ${answerARR[1]} speed 2 300`)
|
||||
}
|
||||
else if (answerARR[1] == undefined) {
|
||||
wrapper.send(`player modifystat ${playername} damage 100000 300`)
|
||||
wrapper.send(`player modifystat ${playername} damageprotection 100000 300`)
|
||||
wrapper.send(`player modifystat ${playername} speed 2 300`)
|
||||
}
|
||||
else {
|
||||
console.log("Blame Boris lmao")
|
||||
}
|
||||
};
|
||||
//spawn command
|
||||
//super lazy code
|
||||
if (answer.startsWith("spawn ")) {
|
||||
(async () => {
|
||||
answerARR = answer.split(" ");
|
||||
answerARR[1] = managers.namemanager(answerARR[1])
|
||||
//this V is SUPER lazy please dont ever code like me
|
||||
let item
|
||||
if(answerARR[5] != undefined) {
|
||||
item = answerARR[2] + answerARR[3] + answerARR[4] + answerARR[5]
|
||||
} else if(answerARR[4] != undefined) {
|
||||
item = answerARR[2] + answerARR[3] + answerARR[4]
|
||||
} else if(answerARR[3] != undefined) {
|
||||
item = answerARR[2] + answerARR[3]
|
||||
} else {
|
||||
item = answerARR[2]
|
||||
}
|
||||
await wrapper.send(`spawn ${answerARR[1]} ${item}`)
|
||||
//catch(error) {console.log("poi cant code for shit lmao")}
|
||||
//console.log(result.Result)
|
||||
command()
|
||||
}) ()
|
||||
};
|
||||
//select get that outputs to console commands
|
||||
if (answer.startsWith("select get")) {
|
||||
(async () => {
|
||||
let locat = await wrapper.send("select get");
|
||||
let { x, z, y } = locat.Result.Position
|
||||
let { xr, zr, yr } = locat.Result.Rotation
|
||||
console.log(`select move exact ${x},${z},${y}`)
|
||||
console.log(`select rotate exact ${xr},${zr},${yr}`)
|
||||
console.log(`name: ${locat.Result.Name}`)
|
||||
command()
|
||||
}) ()
|
||||
};
|
||||
//
|
||||
//daytime
|
||||
//
|
||||
if (answer.startsWith("day")) {
|
||||
wrapper.send("time set 7")
|
||||
command()
|
||||
};
|
||||
//
|
||||
//nighttime
|
||||
//
|
||||
if (answer.startsWith("night")) {
|
||||
wrapper.send("time set 20")
|
||||
command()
|
||||
};
|
||||
//
|
||||
//Buys all skills
|
||||
//
|
||||
if (answer.startsWith("SkillsAll ")) {
|
||||
(async () => {
|
||||
answerARR = answer.split(" ");
|
||||
answerARR[1] = namemanager(answerARR[1])
|
||||
while(i<answerARR[2]) {
|
||||
wrapper.send(`player progression allxp ${answerARR[1]} 999999`)
|
||||
wrapper.send(`player progression showskills ${answerARR[1]}`)
|
||||
wrapper.send(`player progression buyskill 0`)
|
||||
i++
|
||||
}
|
||||
})()
|
||||
command()
|
||||
};
|
||||
if (answer.startsWith("scale")) {
|
||||
(async ()=>{
|
||||
let selection = await wrapper.send(`select get`)
|
||||
if(selection.Result) {
|
||||
let response = await wrapper.send(`select tostring`)
|
||||
var location = await wrapper.send(`select get`)
|
||||
let string = response.ResultString.split(",")
|
||||
await wrapper.send(`select destroy`)
|
||||
//11 but js from 0
|
||||
string[10] = 1036831949
|
||||
string = string.toString()
|
||||
//console.log(response, location, string, location.Result.Position.toString())
|
||||
wrapper.send(`spawn string ${playername} ${string}`)
|
||||
wrapper.send(`select move exact ${location.Result.Position.toString()}`)
|
||||
wrapper.send(`select rotate exact ${location.Result.Rotation.toString()}`)
|
||||
}
|
||||
})()
|
||||
command()
|
||||
}
|
||||
if (answer.startsWith("")) {
|
||||
command()
|
||||
};
|
||||
})}
|
||||
})
|
||||
})()
|
||||
})
|
||||
}
|
||||
//Hash Password
|
||||
function convertPassToHash( username, password, botToken )
|
||||
{
|
||||
// The SHA512 hash generated by crypto-js/sha512 will be 128 characters
|
||||
if ( password.length !== 128 )
|
||||
{
|
||||
console.log( "Plaintext password encountered, converting to SHA512 hash for permanent storage" );
|
||||
newPass = alta_jsapi.Sessions.hashPassword(password)
|
||||
newFile = { "username" : username, "password" : newPass, "botToken": botToken };
|
||||
fs.writeFile('./credentials.json', JSON.stringify( newFile, null, 4 ), function( err ) {
|
||||
if ( err )
|
||||
{
|
||||
console.log( err );
|
||||
} else {
|
||||
console.log( "New credentials.json saved" );
|
||||
}
|
||||
});
|
||||
password = newPass;
|
||||
}
|
||||
return password;
|
||||
}
|
||||
}
|
1476
BorisBotV1/indexpoige.js
Normal file
1476
BorisBotV1/indexpoige.js
Normal file
File diff suppressed because it is too large
Load Diff
1
BorisBotV1/items.json
Normal file
1
BorisBotV1/items.json
Normal file
@@ -0,0 +1 @@
|
||||
30092,161,30092,3280830664,1129413781,3291120764,3179605801,1063073485,1034984552,3204165742,1057523849,2290978823,418,3280830664,1129413781,3291120764,3179605801,1063073485,1034984552,3204165742,3221225472,0,0,0,0,0,363610349,2147483656,737068568,950314196,2147483664,0,0,0,3262,40,2836528451,1073741832,536870912,605782016,0,0,0,
|
861
BorisBotV1/package-lock.json
generated
Normal file
861
BorisBotV1/package-lock.json
generated
Normal file
@@ -0,0 +1,861 @@
|
||||
{
|
||||
"name": "att-bot-example",
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||||
"version": "1.0.0",
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"lockfileVersion": 1,
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
"requires": {
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||||
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||||
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||||
"chalk": "^2.4.2",
|
||||
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|
||||
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|
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||||
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|
||||
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"from": "git+https://github.com/alta-vr/alta-jsapi.git",
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
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|
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|
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"verror": {
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"extsprintf": "^1.2.0"
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"ws": {
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}
|
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}
|
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}
|
49
BorisBotV1/package.json
Normal file
49
BorisBotV1/package.json
Normal file
@@ -0,0 +1,49 @@
|
||||
{
|
||||
"_from": "git+https://github.com/alta-vr/att-bot-example.git",
|
||||
"_id": "att-bot-example@1.0.0",
|
||||
"_inBundle": false,
|
||||
"_integrity": "",
|
||||
"_location": "/att-bot-example",
|
||||
"_phantomChildren": {},
|
||||
"_requested": {
|
||||
"type": "git",
|
||||
"raw": "https://github.com/alta-vr/att-bot-example",
|
||||
"rawSpec": "https://github.com/alta-vr/att-bot-example",
|
||||
"saveSpec": "git+https://github.com/alta-vr/att-bot-example.git",
|
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"fetchSpec": "https://github.com/alta-vr/att-bot-example.git",
|
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"gitCommittish": null
|
||||
},
|
||||
"_requiredBy": [
|
||||
"#USER",
|
||||
"/"
|
||||
],
|
||||
"_resolved": "git+https://github.com/alta-vr/att-bot-example.git#a646aa2f0209f12154118b29e6253f1a01e8085a",
|
||||
"_spec": "https://github.com/alta-vr/att-bot-example",
|
||||
"_where": "C:\\Games\\ATT\\ATT Bot",
|
||||
"author": {
|
||||
"name": "Joel VDV"
|
||||
},
|
||||
"bundleDependencies": false,
|
||||
"dependencies": {
|
||||
"alta-jsapi": "github:alta-vr/alta-jsapi",
|
||||
"att-bot-core": "git+https://github.com/alta-vr/ATT-Bot-JS.git",
|
||||
"discord.js": "^12.0.2",
|
||||
"moment": "^2.24.0",
|
||||
"nedb": "^1.8.0",
|
||||
"nodb": "0.0.1"
|
||||
},
|
||||
"deprecated": false,
|
||||
"description": "An example ATT bot",
|
||||
"keywords": [
|
||||
"att",
|
||||
"bot"
|
||||
],
|
||||
"license": "GPL-3.0",
|
||||
"main": "index.js",
|
||||
"name": "att-bot-example",
|
||||
"scripts": {
|
||||
"start": "node .",
|
||||
"test": "echo \"Error: no test specified\" && exit 1"
|
||||
},
|
||||
"version": "1.0.0"
|
||||
}
|
369
BorisBotV1/src/discordcmds.js
Normal file
369
BorisBotV1/src/discordcmds.js
Normal file
@@ -0,0 +1,369 @@
|
||||
teleportmanager = require("./managers.js");
|
||||
namemanager = require("./managers.js");
|
||||
|
||||
//Command list
|
||||
const commands = {
|
||||
'ping': (message, args) =>
|
||||
{
|
||||
message.channel.send("pong");
|
||||
},
|
||||
'tp': async function (message, args)
|
||||
{
|
||||
while ( args.length && args[0].toLowerCase() === namemanager(args[0]) )
|
||||
{
|
||||
argv = args.shift();
|
||||
}
|
||||
},
|
||||
'where': (message, args) =>
|
||||
{
|
||||
while ( args.length && args[0].toLowerCase() === "is" )
|
||||
{
|
||||
argv = args.shift();
|
||||
}
|
||||
|
||||
var username = args.join(' ');
|
||||
players.findOne({ username: username }, function( err, player ) {
|
||||
if ( err )
|
||||
{
|
||||
console.log( err );
|
||||
} else if ( !!player && player.lastChunk !== undefined ) {
|
||||
message.channel.send( '```'+ username +" was last seen at "+ player.lastChunk +'```');
|
||||
} else {
|
||||
message.channel.send( '```'+ "No location known for "+ username +'```' );
|
||||
}
|
||||
});
|
||||
},
|
||||
|
||||
'who': (message, args) =>
|
||||
{
|
||||
while( args.length && args[0].toLowerCase() === "is" )
|
||||
{
|
||||
argv = args.shift();
|
||||
}
|
||||
|
||||
var username = args.join(' ');
|
||||
players.findOne({ username: username }, function( err, player ) {
|
||||
if ( err )
|
||||
{
|
||||
console.log( err );
|
||||
} else {
|
||||
if ( !player )
|
||||
{
|
||||
message.guild.channel.send('```'+ "Unknown user: "+ username +'```');
|
||||
} else if ( !player.bio ) {
|
||||
message.channel.send('```'+ username +" does not have a bio"+ '```');
|
||||
} else {
|
||||
message.channel.send('```'+ username +" is "+ player.bio +'```');
|
||||
}
|
||||
}
|
||||
});
|
||||
},
|
||||
|
||||
'bio': (message, args) =>
|
||||
{
|
||||
console.log( args );
|
||||
function updatePlayerBio( playerid, bio )
|
||||
{
|
||||
players.update({ id: playerid }, { $set: { bio: bio } }, {}, function( err, numReplaced ) {
|
||||
if ( err )
|
||||
{
|
||||
console.log( err );
|
||||
} else {
|
||||
message.channel.send('```'+ username +" is "+ bio +'```');
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
var username = message.author.username;
|
||||
players.findOne({ username: username }, function( err, player ) {
|
||||
if ( err ) {
|
||||
console.log( err );
|
||||
}
|
||||
console.log( player );
|
||||
if ( player )
|
||||
{
|
||||
while ( args[0] === username || args[0] === "is" )
|
||||
{
|
||||
args.shift();
|
||||
}
|
||||
var bio = args.join(' ');
|
||||
updatePlayerBio( player.id, bio );
|
||||
} else {
|
||||
username = args.shift();
|
||||
while( args[0] === "is" ) { args.shift(); }
|
||||
var bio = args.join(' ');
|
||||
players.findOne({ username, username }, function( err, player ) {
|
||||
if ( player )
|
||||
{
|
||||
updatePlayerBio( player.id, bio )
|
||||
} else {
|
||||
message.channel.send('```'+ "Unknown user: "+ username +'```');
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
},
|
||||
|
||||
'servers': async function (message, args)
|
||||
{
|
||||
var servers = await Servers.getOnline();
|
||||
|
||||
if ( !!servers )
|
||||
{
|
||||
var longest = 0;
|
||||
for( var i in servers )
|
||||
{
|
||||
if ( servers[i].name.length > longest )
|
||||
{
|
||||
longest = servers[i].name.length;
|
||||
}
|
||||
}
|
||||
|
||||
var serverNameLen = longest + 1;
|
||||
var listTable = "| Servers"+ strrep(' ', (serverNameLen - 7)) +"| Players\n";
|
||||
listTable += "|"+ strrep('-', (serverNameLen + 1) ) +"|---------\n";
|
||||
for ( var i in servers )
|
||||
{
|
||||
if ( blacklistServers.includes( servers[i].id ) )
|
||||
{
|
||||
continue
|
||||
}
|
||||
if ( !showAllServers && !targetServers.includes( servers[i].id ) )
|
||||
{
|
||||
continue
|
||||
}
|
||||
listTable += "| "+ servers[i].name + strrep(' ', ( serverNameLen - servers[i].name.length )) +"| "+ servers[i].online_players.length +"\n";
|
||||
}
|
||||
|
||||
message.channel.send( '```'+ listTable +'```' );
|
||||
|
||||
} else {
|
||||
message.channel.send("No servers appear to be online, perhaps it's patch day?");
|
||||
}
|
||||
},
|
||||
|
||||
'players': async function (message, args)
|
||||
{
|
||||
var servers = await Servers.getOnline();
|
||||
var listTable = '';
|
||||
|
||||
while ( args.length && ( args[0].toLowerCase() === "online" || args[0].toLowerCase() === "in" || args[0].toLowerCase() === "on" ) )
|
||||
{
|
||||
args.shift();
|
||||
}
|
||||
|
||||
var mustMatch = args.join(' ');
|
||||
|
||||
for( var i in servers )
|
||||
{
|
||||
var pOnline = servers[i].online_players;
|
||||
if ( pOnline.length <= 0 && !mustMatch )
|
||||
{
|
||||
continue
|
||||
}
|
||||
|
||||
if ( blacklistServers.includes( servers[i].id ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( !showAllServers && !targetServers.includes( servers[i].id ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( mustMatch )
|
||||
{
|
||||
var re = new RegExp( mustMatch, 'ig' );
|
||||
if ( !servers[i].name.match( re ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
listTable += "| "+ servers[i].name +"\n";
|
||||
listTable += "|"+ strrep('-', (servers[i].name.length + 1)) +"\n";
|
||||
|
||||
if ( pOnline.length <= 0 )
|
||||
{
|
||||
listTable += "| No players online\n"
|
||||
} else {
|
||||
for( var n in pOnline )
|
||||
{
|
||||
listTable += "| "+ pOnline[n].username +"\n";
|
||||
}
|
||||
}
|
||||
|
||||
listTable += "\n";
|
||||
}
|
||||
|
||||
if ( listTable === '' )
|
||||
{
|
||||
if ( mustMatch )
|
||||
{
|
||||
message.channel.send('```No server found matching "'+ mustMatch +'"```');
|
||||
} else {
|
||||
message.channel.send('```No servers were found online, is it patch day?```');
|
||||
}
|
||||
} else {
|
||||
message.channel.send('```'+ listTable +'```');
|
||||
}
|
||||
},
|
||||
|
||||
'zone': async function (message, args)
|
||||
{
|
||||
switch( args.shift() )
|
||||
{
|
||||
case 'history':
|
||||
var chunkName = args.join(' ');
|
||||
players.find({}, function( err, playerList ) {
|
||||
chunkHistory.find({ chunk: chunkName }).sort({ ts: -1 }).exec( function( err, chunklist ) {
|
||||
if ( err )
|
||||
{
|
||||
console.log( err );
|
||||
} else if ( !chunklist ) {
|
||||
message.channel.send('```'+ "No history for zone '"+ chunkName +"'"+ '```');
|
||||
} else {
|
||||
var response = "| Players who have recently visited zone '"+ chunkName +"'\n";
|
||||
response += "|--------------------------------"+ strrep( '-', chunkName.length ) +"-\n";
|
||||
let limit = 15;
|
||||
if ( chunklist.length < limit ) { limit = chunklist.length; }
|
||||
for ( var i = 0; i < limit; i++ ) {
|
||||
ichunk = chunklist[i];
|
||||
if ( ++i > 10 ) { }
|
||||
player = playerList.find( x => x.id === ichunk.player );
|
||||
response += "|["+ moment( ichunk.ts ).format("YYYY/MM/DD HH:mm:ss") +"] "+ player.username +"\n";
|
||||
};
|
||||
message.channel.send('```'+ response +'```');
|
||||
}
|
||||
});
|
||||
});
|
||||
break;
|
||||
}
|
||||
},
|
||||
|
||||
'player' : async function ( message, args )
|
||||
{
|
||||
switch( args.shift() )
|
||||
{
|
||||
case 'path':
|
||||
// Return known history of player movements
|
||||
var username = args.join(' ');
|
||||
players.findOne({ username: username }, function( err, player ) {
|
||||
if ( err )
|
||||
{
|
||||
message.channel.send('```'+ "No player data found for "+ username +'```');
|
||||
} else {
|
||||
if ( !!player )
|
||||
{
|
||||
chunkHistory.find({ player: player.id }).sort({ ts: -1 }).exec( function ( err, chunklist ) {
|
||||
if ( err )
|
||||
{
|
||||
console.log( err );
|
||||
} else if ( !!chunklist ) {
|
||||
let limit = 20;
|
||||
var response = '| Path History for '+ username +"\n";
|
||||
response += '|------------------'+ strrep('-', username.length+1) +"\n";
|
||||
if ( chunklist.length < limit ) { limit = chunklist.length; }
|
||||
for ( var i = 0; i < limit ; i++ ) {
|
||||
var elem = chunklist[i];
|
||||
response += "|["+ moment( elem.ts ).format( "YYYY/MM/DD HH:mm:ss" ) +"] "+ elem.chunk +"\n";
|
||||
}
|
||||
message.channel.send('```'+ response +'```');
|
||||
} else {
|
||||
message.channel.send('```'+ "No path data found for "+ username +'```');
|
||||
}
|
||||
});
|
||||
} else {
|
||||
message.channel.send('```'+ "No player found for "+ username +'```');
|
||||
}
|
||||
}
|
||||
});
|
||||
break;
|
||||
|
||||
}
|
||||
},
|
||||
|
||||
'load' : async function( message, args )
|
||||
{
|
||||
switch( args.shift() )
|
||||
{
|
||||
case 'assets':
|
||||
// First verify the message author has correct permission
|
||||
if ( message.member.roles.some( x => discordRoles.admin.includes( x.id ) ))
|
||||
{
|
||||
console.log( ts()+ "loading assets");
|
||||
message.channel.send('```'+ "Loading ATT assets, please wait" +'```');
|
||||
|
||||
// Add the handler to pendingCommandList
|
||||
pendingCommandList.push({
|
||||
"command" : "spawn list",
|
||||
"module" : "Alta.Console.Commands.SpawnCommandModule",
|
||||
"handler": function ( response ) {
|
||||
let countPrefabs = 0;
|
||||
let responselines = response.split(/\n/)
|
||||
responselines.forEach( function( line ) {
|
||||
let found = line.match( /\|([^|]+)\|([^|]+)\|/ );
|
||||
if ( found )
|
||||
{
|
||||
found.shift(); // fulltext of match
|
||||
let num = new String( found.shift() ).trim() // ID of the prefab
|
||||
let val = new String( found.shift() ).trim() // The prefab name
|
||||
if ( num.match( /[0-9]+/ ) )
|
||||
{
|
||||
// It's a prefab! Store it
|
||||
console.log( "found asset: "+ num +" | "+ val )
|
||||
spawnables.update({ hash: num }, { $set : { hash: num, name: val } }, { upsert: true }, updateHandler );
|
||||
countPrefabs++;
|
||||
}
|
||||
}
|
||||
});
|
||||
message.channel.send( '```'+ "Found and stored "+ countPrefabs + " spawnable assets" +'```')
|
||||
}
|
||||
});
|
||||
|
||||
// Finally, execute the command
|
||||
try {
|
||||
botConnection.wrapper.send( "spwan list" );
|
||||
} catch ( e ) {
|
||||
console.log( e )
|
||||
message.channel.send( '```'+ "Cannot send command, is server offline?" +'```')
|
||||
return;
|
||||
}
|
||||
|
||||
} else {
|
||||
console.log( "invalid permission to load assets" );
|
||||
message.channel.send('```'+ "You do not have the required permissions" +'```');
|
||||
}
|
||||
break;
|
||||
}
|
||||
},
|
||||
'find' : async function( message, args )
|
||||
{
|
||||
switch( args.shift() )
|
||||
{
|
||||
case 'asset':
|
||||
case 'spawnable':
|
||||
case 'item':
|
||||
let mustMatch = args.join(' ');
|
||||
spawnables.find({ name : { $regex: new RegExp( mustMatch, 'gi' ) }}).sort({ name : 1 }).exec( function( err, results ) {
|
||||
let response = "| Spawnable items matching "+ mustMatch +" ("+ results.length +")\n";
|
||||
response += "|--------------------------"+ strrep('-', mustMatch.length) + "-----\n";
|
||||
let itemc = 0;
|
||||
results.forEach( function( item ) {
|
||||
let shortsp = '';
|
||||
if ( item.hash.length < 5 ) { shortsp = ' '; }
|
||||
response += "| "+ item.hash + shortsp + " | "+ item.name +"\n";
|
||||
if ( itemc++ > 20 )
|
||||
{
|
||||
message.channel.send('```'+ response +'```')
|
||||
itemc = 0;
|
||||
response = '';
|
||||
}
|
||||
});
|
||||
message.channel.send( '```'+ response +'```')
|
||||
})
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
148
BorisBotV1/src/managers.js
Normal file
148
BorisBotV1/src/managers.js
Normal file
@@ -0,0 +1,148 @@
|
||||
"use strict";
|
||||
/*exports.namemanager = (name) => {
|
||||
if(name == undefined) {
|
||||
name = playername
|
||||
}
|
||||
if(name == "") {
|
||||
name = playername
|
||||
}
|
||||
if(name == "poi") {
|
||||
name = "poiuytrewq4645"
|
||||
}
|
||||
if(name == "mansnac") {
|
||||
name = "mantax"
|
||||
}
|
||||
if(name == "ursa") {
|
||||
name = "Ursidious"
|
||||
}
|
||||
/*if(name == "") {
|
||||
name = ""
|
||||
}
|
||||
return name*/
|
||||
//}
|
||||
exports.splitArgs = (args) => {
|
||||
let spaceChars = '#s#';
|
||||
// If an exact match of the space character exists in the string, make it more unique
|
||||
while( args.indexOf( spaceChars ) > -1 ) { spaceChars += '|'; }
|
||||
|
||||
// replace spaces which are inside quotes with the spaceChar placeholder
|
||||
let mangleargs = args.replace( /[“"]([^“^"]*)[“"]?/g, ( match, cap ) => {
|
||||
return cap.replace(/\s/g, spaceChars );
|
||||
});
|
||||
|
||||
// split the padded string on actual spaces
|
||||
let newargs = mangleargs.split( /\ +/ );
|
||||
|
||||
// replace the spaceChar in any matching elements with actual spaces
|
||||
let reg = new RegExp( spaceChars, 'g' );
|
||||
let argarr = newargs.map( ( x ) => { return x.replace( reg, ' ' ); });
|
||||
|
||||
return argarr;
|
||||
}
|
||||
exports.teleportmanager = (location) => {
|
||||
console.log(location)
|
||||
switch (location) {
|
||||
//Pope Mountain
|
||||
case "Mountain":
|
||||
return [-1259,1000.69,942]
|
||||
break
|
||||
//Mystery Roof Place
|
||||
case "000":
|
||||
return [0,1000.69,0]
|
||||
break
|
||||
//Evinon Empire
|
||||
case "EE":
|
||||
return [-174.5,1000.69,-644.5]
|
||||
break
|
||||
case "Storage":
|
||||
return [ -351.975, 209.94, -661.433 ]
|
||||
break
|
||||
//Grey Wardens
|
||||
case "GW":
|
||||
return [-639.453,1000.69,-82.208]
|
||||
break
|
||||
//Sin City
|
||||
case "SC":
|
||||
return [-329.748,1000.69,-343.807]
|
||||
break
|
||||
//Schmmechee Sentinels
|
||||
case "SS":
|
||||
return [-969.479,1000.69,129.304]
|
||||
break
|
||||
//Viridium Valour
|
||||
case "VV":
|
||||
return [-608.406,1000.69,94.553]
|
||||
break
|
||||
//Bounding Foxes
|
||||
case "BF":
|
||||
return [-519.507,1000.69,62.1519966]
|
||||
break
|
||||
//Town Blacksmith
|
||||
case "Smithy":
|
||||
return [-717.2,1000.69,12.7]
|
||||
break
|
||||
//Town Hall :V
|
||||
case "TH":
|
||||
return [-895.2,1000.69,93.9]
|
||||
break
|
||||
//Path between Dust Bowl and Cliffs
|
||||
case "DB":
|
||||
return [-581,1000.69,325.3]
|
||||
break
|
||||
//Inside Mines
|
||||
case "Mines":
|
||||
return [-897.749,1000.69,-160.403]
|
||||
break
|
||||
//Mountain outback of camps
|
||||
case "OM":
|
||||
return [988.816,1000.69,-736.122]
|
||||
break
|
||||
//Mountain outback of the outback mountain of the camps
|
||||
case "OOM":
|
||||
return [1019.675,1000.69,-1371.084]
|
||||
break
|
||||
//Outside the MP Bridge
|
||||
case "MP":
|
||||
return [-1051.641,1000.69,39.53]
|
||||
break
|
||||
//Televator Surface TP
|
||||
case "Televator":
|
||||
return [-869.021,1000.69,-123.773]
|
||||
break
|
||||
//Town Crafting Building
|
||||
case "Crafting_Building":
|
||||
return [-799.941,1000.69,103.74]
|
||||
break
|
||||
//Skydiving, may die
|
||||
case "Skydive":
|
||||
return [-295.713,990,435.593]
|
||||
break
|
||||
//
|
||||
//SHRINES START
|
||||
//
|
||||
case "Archery":
|
||||
return [-835,1000.69,385]
|
||||
break
|
||||
case "Blacksmith":
|
||||
return [-642.704,1000.69,19.363]
|
||||
break
|
||||
case "Combat":
|
||||
return [-1403.3,1000.69,161]
|
||||
break
|
||||
case "Woodcutting":
|
||||
return [-404.3,1000.69,19.6]
|
||||
break
|
||||
case "Mining":
|
||||
return [-825.419,1000.69,-59.953]
|
||||
break
|
||||
case "General_Shrine":
|
||||
return [-1145.647,1000.69,113.898]
|
||||
break
|
||||
//
|
||||
///SHRINES END
|
||||
//
|
||||
default:
|
||||
return null
|
||||
break
|
||||
}
|
||||
}
|
21
BorisBotV1/src/player.js
Normal file
21
BorisBotV1/src/player.js
Normal file
@@ -0,0 +1,21 @@
|
||||
module.exports = class Player {
|
||||
|
||||
constructor( id, username )
|
||||
{
|
||||
this.id = id;
|
||||
this.username = username;
|
||||
}
|
||||
|
||||
set id( id ) { this._id = id; }
|
||||
get id() { return _id; }
|
||||
|
||||
set username(username) { this._username = username; }
|
||||
get username() { return this._username; }
|
||||
|
||||
set bio(bio) { this._bio = bio; }
|
||||
get bio() { return _bio; }
|
||||
|
||||
set lastLogin(lastLogin) { this._lastLogin = lastLogin; }
|
||||
get lastLogin() { return _lastLogin; }
|
||||
|
||||
}
|
124
BorisBotV1/src/subscriptions.js
Normal file
124
BorisBotV1/src/subscriptions.js
Normal file
@@ -0,0 +1,124 @@
|
||||
const moment = require('moment');
|
||||
|
||||
function now()
|
||||
{
|
||||
return moment().valueOf();
|
||||
}
|
||||
|
||||
function ts_f()
|
||||
{
|
||||
return "["+ moment().format("h:mm:ss A") +"] "
|
||||
}
|
||||
|
||||
// Database helpers
|
||||
function insertHandler( err, doc )
|
||||
{
|
||||
if ( err ) { console.log( err ); }
|
||||
}
|
||||
|
||||
function updateHandler( err, rows )
|
||||
{
|
||||
if ( err ) { console.log( err ); }
|
||||
}
|
||||
|
||||
module.exports = class Subscriptions {
|
||||
constructor( discordChannels, playersDb, killsDb, chunksDb ) {
|
||||
this.discordChannels = discordChannels;
|
||||
this.playersDb = playersDb;
|
||||
this.killsDb = killsDb;
|
||||
this.chunksDb = chunksDb;
|
||||
}
|
||||
|
||||
|
||||
PlayerJoined( discord, data )
|
||||
{
|
||||
//console.log( data );
|
||||
this.playersDb.update(
|
||||
{ id: data.user.id },
|
||||
{ $set: { username: data.user.username, lastLogin: now() } },
|
||||
{ upsert: true },
|
||||
updateHandler
|
||||
);
|
||||
discord.channels.get( this.discordChannels["PlayerJoined"] ).send( ts_f() + data.user.username +" joined the server" );
|
||||
console.log( ts_f() + data.user.username +" joined the server" );
|
||||
}
|
||||
|
||||
PlayerLeft( discord, data )
|
||||
{
|
||||
//console.log( data );
|
||||
discord.channels.get( this.discordChannels["PlayerLeft"] ).send( ts_f() + data.user.username +" left the server" );
|
||||
console.log( ts_f() + data.user.username +" left the server" );
|
||||
}
|
||||
|
||||
PlayerMovedChunk( discord, data )
|
||||
{
|
||||
//console.log( data );
|
||||
this.playersDb.update({ id: data.player.id }, { $set: { lastChunk: data.newChunk } }, {}, updateHandler );
|
||||
this.chunksDb.insert({ ts: now(), player: data.player.id, chunk: data.newChunk }, insertHandler );
|
||||
// also update the zone history for the new chunk
|
||||
// TODO
|
||||
console.log( ts_f() + data.player.username +" has moved to chunk "+ data.newChunk );
|
||||
}
|
||||
|
||||
PlayerKilled( discord, data )
|
||||
{
|
||||
//console.log( data );
|
||||
console.log( ts_f() + "player kill" );
|
||||
if ( data.killerPlayer != undefined )
|
||||
{
|
||||
this.killsDb.insert({
|
||||
ts: now(),
|
||||
killed : data.killedPlayer.id,
|
||||
killer: data.killerPlayer.id,
|
||||
usedTool: data.usedTool,
|
||||
toolWielder: data.toolWielder
|
||||
}, insertHandler );
|
||||
discord.channels.get( this.discordChannels["PlayerKilled"] ).send( ts_f() + data.killerPlayer.username +" has killed "+ data.killedPlayer.username );
|
||||
discord.channels.get( this.discordChannels["PublicPlayerKilled"] ).send( '```'+ data.killerPlayer.username +" has murdered "+ data.killedPlayer.username +'```' );
|
||||
} else {
|
||||
if ( data.toolWielder )
|
||||
{
|
||||
this.killsDb.insert({
|
||||
ts: now(),
|
||||
killed : data.killedPlayer.id,
|
||||
usedTool: data.usedTool,
|
||||
toolWielder: data.toolWielder
|
||||
}, insertHandler );
|
||||
let matches = data.toolWielder.match( /[0-9]+\s-\s([^\()]+)/ );
|
||||
let toolWielder = data.toolWielder;
|
||||
if ( matches !== null )
|
||||
{
|
||||
toolWielder = matches[1];
|
||||
}
|
||||
discord.channels.get( this.discordChannels["PlayerKilled"] ).send( ts_f() + data.killedPlayer.username +" was killed by: "+ toolWielder );
|
||||
discord.channels.get( this.discordChannels["PublicPlayerKilled"] ).send( '```'+ data.killedPlayer.username +" was killed by: "+ toolWielder +'```' );
|
||||
} else {
|
||||
this.killsDb.insert({
|
||||
ts: now(),
|
||||
killed : data.killedPlayer.id,
|
||||
}, insertHandler );
|
||||
discord.channels.get( this.discordChannels["PlayerKilled"] ).send( ts_f() + data.killedPlayer.username +" has suddenly offed themselves" );
|
||||
discord.channels.get( this.discordChannels["PublicPlayerKilled"] ).send( '```'+ data.killedPlayer.username +" has suddenly offed themselves" +'```');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TradeDeckUsed( discord, data )
|
||||
{
|
||||
console.log( ts_f() + "trade deck used" );
|
||||
console.log( data );
|
||||
}
|
||||
|
||||
CreatureKilled( discord, data )
|
||||
{
|
||||
console.log( ts_f() + "creature murdered" );
|
||||
console.log( data );
|
||||
}
|
||||
|
||||
CreatureSpawned( discord, data )
|
||||
{
|
||||
console.log( ts_f() + "creature has spawned" );
|
||||
console.log( data );
|
||||
}
|
||||
|
||||
}
|
67
Gulag/.gitignore
vendored
Normal file
67
Gulag/.gitignore
vendored
Normal file
@@ -0,0 +1,67 @@
|
||||
# Logs
|
||||
logs
|
||||
*.log
|
||||
npm-debug.log*
|
||||
yarn-debug.log*
|
||||
yarn-error.log*
|
||||
|
||||
# Runtime data
|
||||
pids
|
||||
*.pid
|
||||
*.seed
|
||||
*.pid.lock
|
||||
|
||||
# Directory for instrumented libs generated by jscoverage/JSCover
|
||||
lib-cov
|
||||
|
||||
# Coverage directory used by tools like istanbul
|
||||
coverage
|
||||
|
||||
# nyc test coverage
|
||||
.nyc_output
|
||||
|
||||
# Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files)
|
||||
.grunt
|
||||
|
||||
# Bower dependency directory (https://bower.io/)
|
||||
bower_components
|
||||
|
||||
# node-waf configuration
|
||||
.lock-wscript
|
||||
|
||||
# Compiled binary addons (https://nodejs.org/api/addons.html)
|
||||
build/Release
|
||||
|
||||
# Dependency directories
|
||||
node_modules/
|
||||
jspm_packages/
|
||||
|
||||
# TypeScript v1 declaration files
|
||||
typings/
|
||||
|
||||
# Optional npm cache directory
|
||||
.npm
|
||||
|
||||
# Optional eslint cache
|
||||
.eslintcache
|
||||
|
||||
# Optional REPL history
|
||||
.node_repl_history
|
||||
|
||||
# Output of 'npm pack'
|
||||
*.tgz
|
||||
|
||||
# Yarn Integrity file
|
||||
.yarn-integrity
|
||||
|
||||
# dotenv environment variables file
|
||||
.env
|
||||
|
||||
# next.js build output
|
||||
.next
|
||||
|
||||
|
||||
|
||||
# Custom things
|
||||
credentials.json
|
||||
config.json
|
114
Gulag/index.js
Normal file
114
Gulag/index.js
Normal file
@@ -0,0 +1,114 @@
|
||||
const Discord = require('discord.js');
|
||||
|
||||
const client = new Discord.Client();
|
||||
|
||||
const PREFIX = 'CM';
|
||||
|
||||
var version = '1.0.1';
|
||||
const moment = require('moment');
|
||||
const util = require('util');
|
||||
const fs = require('fs');
|
||||
const sha512 = require('crypto-js/sha512');
|
||||
const Player = require('./src/player.js');
|
||||
const Subscriptions = require('./src/subscriptions.js');
|
||||
const { Servers } = require('alta-jsapi');
|
||||
const { WebsocketBot } = require('att-bot-core');
|
||||
const { BasicWrapper } = require('att-websockets');
|
||||
const { username, password, botToken } = require("./credentials");
|
||||
|
||||
var targetServers = [179294432];
|
||||
|
||||
|
||||
|
||||
client.on('ready', () =>{
|
||||
console.log('\x1b[36m%s\x1b[0m', 'Discord ON');
|
||||
})
|
||||
|
||||
|
||||
main();
|
||||
|
||||
async function main()
|
||||
{
|
||||
|
||||
console.log(ts() + "bot is starting");
|
||||
|
||||
|
||||
//Discord part
|
||||
var mpassword = convertPassToHash( username, password, botToken );
|
||||
|
||||
|
||||
//Discord command and message management (todo: move to own lib)
|
||||
client.on('message', message =>
|
||||
{
|
||||
|
||||
});
|
||||
|
||||
|
||||
//ATT Part
|
||||
const bot = new WebsocketBot();
|
||||
await bot.loginWithHash(username, mpassword);
|
||||
await bot.run(test => targetServers.includes(test.id), async (server, connection) =>
|
||||
{
|
||||
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
function convertPassToHash( username, password, botToken )
|
||||
{
|
||||
// The SHA512 hash generated by crypto-js/sha512 will be 128 characters
|
||||
if ( password.length !== 128 )
|
||||
{
|
||||
console.log( "Plaintext password encountered, converting to SHA512 hash for permanent storage" );
|
||||
newPass = sha512( password ).toString();
|
||||
newFile = { "username" : username, "password" : newPass, "botToken": botToken };
|
||||
fs.writeFile('./credentials.json', JSON.stringify( newFile, null, 4 ), function( err ) {
|
||||
if ( err )
|
||||
{
|
||||
console.log( err );
|
||||
} else {
|
||||
console.log( "New credentials.json saved" );
|
||||
}
|
||||
});
|
||||
password = newPass;
|
||||
}
|
||||
return password;
|
||||
}
|
||||
|
||||
function ts()
|
||||
{
|
||||
return "["+ moment().format("h:mm:ss A") +"] "
|
||||
}
|
||||
|
||||
function insertHandler( err, doc )
|
||||
{
|
||||
if ( err ) { console.log( err ); }
|
||||
}
|
||||
|
||||
function updateHandler( err, rows )
|
||||
{
|
||||
if ( err ) { console.log( err ); }
|
||||
}
|
||||
|
||||
function strrep( str, n )
|
||||
{
|
||||
if ( n < 1 ) return '';
|
||||
var result = str;
|
||||
while( n-- > 0 )
|
||||
{
|
||||
result += str;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
client.login(botToken);
|
907
Gulag/package-lock.json
generated
Normal file
907
Gulag/package-lock.json
generated
Normal file
@@ -0,0 +1,907 @@
|
||||
{
|
||||
"name": "gulag",
|
||||
"version": "1.0.0",
|
||||
"lockfileVersion": 1,
|
||||
"requires": true,
|
||||
"dependencies": {
|
||||
"ajv": {
|
||||
"version": "6.12.0",
|
||||
"resolved": "https://registry.npmjs.org/ajv/-/ajv-6.12.0.tgz",
|
||||
"integrity": "sha512-D6gFiFA0RRLyUbvijN74DWAjXSFxWKaWP7mldxkVhyhAV3+SWA9HEJPHQ2c9soIeTFJqcSdFDGFgdqs1iUU2Hw==",
|
||||
"requires": {
|
||||
"fast-deep-equal": "^3.1.1",
|
||||
"fast-json-stable-stringify": "^2.0.0",
|
||||
"json-schema-traverse": "^0.4.1",
|
||||
"uri-js": "^4.2.2"
|
||||
}
|
||||
},
|
||||
"alta-jsapi": {
|
||||
"version": "git+https://github.com/alta-vr/alta-jsapi.git#b49de4d687d3f70daa1a16f409dfb741a75b9453",
|
||||
"from": "git+https://github.com/alta-vr/alta-jsapi.git",
|
||||
"requires": {
|
||||
"crypto-js": "^3.1.9-1",
|
||||
"jsonwebtoken": "^8.5.1",
|
||||
"memoizee": "^0.4.14",
|
||||
"request": "^2.88.0",
|
||||
"request-promise-native": "^1.0.7"
|
||||
}
|
||||
},
|
||||
"ansi-styles": {
|
||||
"version": "3.2.1",
|
||||
"resolved": "https://registry.npmjs.org/ansi-styles/-/ansi-styles-3.2.1.tgz",
|
||||
"integrity": "sha512-VT0ZI6kZRdTh8YyJw3SMbYm/u+NqfsAxEpWO0Pf9sq8/e94WxxOpPKx9FR1FlyCtOVDNOQ+8ntlqFxiRc+r5qA==",
|
||||
"requires": {
|
||||
"color-convert": "^1.9.0"
|
||||
}
|
||||
},
|
||||
"asn1": {
|
||||
"version": "0.2.4",
|
||||
"resolved": "https://registry.npmjs.org/asn1/-/asn1-0.2.4.tgz",
|
||||
"integrity": "sha512-jxwzQpLQjSmWXgwaCZE9Nz+glAG01yF1QnWgbhGwHI5A6FRIEY6IVqtHhIepHqI7/kyEyQEagBC5mBEFlIYvdg==",
|
||||
"requires": {
|
||||
"safer-buffer": "~2.1.0"
|
||||
}
|
||||
},
|
||||
"assert-plus": {
|
||||
"version": "1.0.0",
|
||||
"resolved": "https://registry.npmjs.org/assert-plus/-/assert-plus-1.0.0.tgz",
|
||||
"integrity": "sha1-8S4PPF13sLHN2RRpQuTpbB5N1SU="
|
||||
},
|
||||
"async-limiter": {
|
||||
"version": "1.0.1",
|
||||
"resolved": "https://registry.npmjs.org/async-limiter/-/async-limiter-1.0.1.tgz",
|
||||
"integrity": "sha512-csOlWGAcRFJaI6m+F2WKdnMKr4HhdhFVBk0H/QbJFMCr+uO2kwohwXQPxw/9OCxp05r5ghVBFSyioixx3gfkNQ=="
|
||||
},
|
||||
"asynckit": {
|
||||
"version": "0.4.0",
|
||||
"resolved": "https://registry.npmjs.org/asynckit/-/asynckit-0.4.0.tgz",
|
||||
"integrity": "sha1-x57Zf380y48robyXkLzDZkdLS3k="
|
||||
},
|
||||
"att-bot-core": {
|
||||
"version": "git+https://github.com/alta-vr/ATT-Bot-JS.git#9a4ba212c1a69749fb7fc40160d24f3d4c99bcef",
|
||||
"from": "git+https://github.com/alta-vr/ATT-Bot-JS.git",
|
||||
"requires": {
|
||||
"alta-jsapi": "git+https://github.com/alta-vr/alta-jsapi.git",
|
||||
"att-websockets": "git+https://github.com/alta-vr/att-websockets.git",
|
||||
"chalk": "^2.4.2",
|
||||
"crypto-js": "^3.1.9-1",
|
||||
"node": "^12.10.0"
|
||||
}
|
||||
},
|
||||
"att-websockets": {
|
||||
"version": "git+https://github.com/alta-vr/att-websockets.git#8bf9c52f2e23050655e40d38e5d8faef074c4576",
|
||||
"from": "git+https://github.com/alta-vr/att-websockets.git",
|
||||
"requires": {
|
||||
"alta-jsapi": "git+https://github.com/alta-vr/alta-jsapi.git",
|
||||
"isomorphic-ws": "^4.0.1",
|
||||
"ws": "^7.1.2"
|
||||
},
|
||||
"dependencies": {
|
||||
"ws": {
|
||||
"version": "7.2.1",
|
||||
"resolved": "https://registry.npmjs.org/ws/-/ws-7.2.1.tgz",
|
||||
"integrity": "sha512-sucePNSafamSKoOqoNfBd8V0StlkzJKL2ZAhGQinCfNQ+oacw+Pk7lcdAElecBF2VkLNZRiIb5Oi1Q5lVUVt2A=="
|
||||
}
|
||||
}
|
||||
},
|
||||
"aws-sign2": {
|
||||
"version": "0.7.0",
|
||||
"resolved": "https://registry.npmjs.org/aws-sign2/-/aws-sign2-0.7.0.tgz",
|
||||
"integrity": "sha1-tG6JCTSpWR8tL2+G1+ap8bP+dqg="
|
||||
},
|
||||
"aws4": {
|
||||
"version": "1.9.1",
|
||||
"resolved": "https://registry.npmjs.org/aws4/-/aws4-1.9.1.tgz",
|
||||
"integrity": "sha512-wMHVg2EOHaMRxbzgFJ9gtjOOCrI80OHLG14rxi28XwOW8ux6IiEbRCGGGqCtdAIg4FQCbW20k9RsT4y3gJlFug=="
|
||||
},
|
||||
"bcrypt-pbkdf": {
|
||||
"version": "1.0.2",
|
||||
"resolved": "https://registry.npmjs.org/bcrypt-pbkdf/-/bcrypt-pbkdf-1.0.2.tgz",
|
||||
"integrity": "sha1-pDAdOJtqQ/m2f/PKEaP2Y342Dp4=",
|
||||
"requires": {
|
||||
"tweetnacl": "^0.14.3"
|
||||
},
|
||||
"dependencies": {
|
||||
"tweetnacl": {
|
||||
"version": "0.14.5",
|
||||
"resolved": "https://registry.npmjs.org/tweetnacl/-/tweetnacl-0.14.5.tgz",
|
||||
"integrity": "sha1-WuaBd/GS1EViadEIr6k/+HQ/T2Q="
|
||||
}
|
||||
}
|
||||
},
|
||||
"buffer-equal-constant-time": {
|
||||
"version": "1.0.1",
|
||||
"resolved": "https://registry.npmjs.org/buffer-equal-constant-time/-/buffer-equal-constant-time-1.0.1.tgz",
|
||||
"integrity": "sha1-+OcRMvf/5uAaXJaXpMbz5I1cyBk="
|
||||
},
|
||||
"caseless": {
|
||||
"version": "0.12.0",
|
||||
"resolved": "https://registry.npmjs.org/caseless/-/caseless-0.12.0.tgz",
|
||||
"integrity": "sha1-G2gcIf+EAzyCZUMJBolCDRhxUdw="
|
||||
},
|
||||
"chalk": {
|
||||
"version": "2.4.2",
|
||||
"resolved": "https://registry.npmjs.org/chalk/-/chalk-2.4.2.tgz",
|
||||
"integrity": "sha512-Mti+f9lpJNcwF4tWV8/OrTTtF1gZi+f8FqlyAdouralcFWFQWF2+NgCHShjkCb+IFBLq9buZwE1xckQU4peSuQ==",
|
||||
"requires": {
|
||||
"ansi-styles": "^3.2.1",
|
||||
"escape-string-regexp": "^1.0.5",
|
||||
"supports-color": "^5.3.0"
|
||||
}
|
||||
},
|
||||
"color-convert": {
|
||||
"version": "1.9.3",
|
||||
"resolved": "https://registry.npmjs.org/color-convert/-/color-convert-1.9.3.tgz",
|
||||
"integrity": "sha512-QfAUtd+vFdAtFQcC8CCyYt1fYWxSqAiK2cSD6zDB8N3cpsEBAvRxp9zOGg6G/SHHJYAT88/az/IuDGALsNVbGg==",
|
||||
"requires": {
|
||||
"color-name": "1.1.3"
|
||||
}
|
||||
},
|
||||
"color-name": {
|
||||
"version": "1.1.3",
|
||||
"resolved": "https://registry.npmjs.org/color-name/-/color-name-1.1.3.tgz",
|
||||
"integrity": "sha1-p9BVi9icQveV3UIyj3QIMcpTvCU="
|
||||
},
|
||||
"combined-stream": {
|
||||
"version": "1.0.8",
|
||||
"resolved": "https://registry.npmjs.org/combined-stream/-/combined-stream-1.0.8.tgz",
|
||||
"integrity": "sha512-FQN4MRfuJeHf7cBbBMJFXhKSDq+2kAArBlmRBvcvFE5BB1HZKXtSFASDhdlz9zOYwxh8lDdnvmMOe/+5cdoEdg==",
|
||||
"requires": {
|
||||
"delayed-stream": "~1.0.0"
|
||||
}
|
||||
},
|
||||
"core-util-is": {
|
||||
"version": "1.0.2",
|
||||
"resolved": "https://registry.npmjs.org/core-util-is/-/core-util-is-1.0.2.tgz",
|
||||
"integrity": "sha1-tf1UIgqivFq1eqtxQMlAdUUDwac="
|
||||
},
|
||||
"crypto-js": {
|
||||
"version": "3.1.9-1",
|
||||
"resolved": "https://registry.npmjs.org/crypto-js/-/crypto-js-3.1.9-1.tgz",
|
||||
"integrity": "sha1-/aGedh/Ad+Af+/3G6f38WeiAbNg="
|
||||
},
|
||||
"d": {
|
||||
"version": "1.0.1",
|
||||
"resolved": "https://registry.npmjs.org/d/-/d-1.0.1.tgz",
|
||||
"integrity": "sha512-m62ShEObQ39CfralilEQRjH6oAMtNCV1xJyEx5LpRYUVN+EviphDgUc/F3hnYbADmkiNs67Y+3ylmlG7Lnu+FA==",
|
||||
"requires": {
|
||||
"es5-ext": "^0.10.50",
|
||||
"type": "^1.0.1"
|
||||
}
|
||||
},
|
||||
"dashdash": {
|
||||
"version": "1.14.1",
|
||||
"resolved": "https://registry.npmjs.org/dashdash/-/dashdash-1.14.1.tgz",
|
||||
"integrity": "sha1-hTz6D3y+L+1d4gMmuN1YEDX24vA=",
|
||||
"requires": {
|
||||
"assert-plus": "^1.0.0"
|
||||
}
|
||||
},
|
||||
"define-properties": {
|
||||
"version": "1.1.3",
|
||||
"resolved": "https://registry.npmjs.org/define-properties/-/define-properties-1.1.3.tgz",
|
||||
"integrity": "sha512-3MqfYKj2lLzdMSf8ZIZE/V+Zuy+BgD6f164e8K2w7dgnpKArBDerGYpM46IYYcjnkdPNMjPk9A6VFB8+3SKlXQ==",
|
||||
"requires": {
|
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|
||||
"define-properties": "^1.1.3",
|
||||
"function-bind": "^1.1.1"
|
||||
}
|
||||
},
|
||||
"supports-color": {
|
||||
"version": "5.5.0",
|
||||
"resolved": "https://registry.npmjs.org/supports-color/-/supports-color-5.5.0.tgz",
|
||||
"integrity": "sha512-QjVjwdXIt408MIiAqCX4oUKsgU2EqAGzs2Ppkm4aQYbjm+ZEWEcW4SfFNTr4uMNZma0ey4f5lgLrkB0aX0QMow==",
|
||||
"requires": {
|
||||
"has-flag": "^3.0.0"
|
||||
}
|
||||
},
|
||||
"timers-ext": {
|
||||
"version": "0.1.7",
|
||||
"resolved": "https://registry.npmjs.org/timers-ext/-/timers-ext-0.1.7.tgz",
|
||||
"integrity": "sha512-b85NUNzTSdodShTIbky6ZF02e8STtVVfD+fu4aXXShEELpozH+bCpJLYMPZbsABN2wDH7fJpqIoXxJpzbf0NqQ==",
|
||||
"requires": {
|
||||
"es5-ext": "~0.10.46",
|
||||
"next-tick": "1"
|
||||
}
|
||||
},
|
||||
"tough-cookie": {
|
||||
"version": "2.5.0",
|
||||
"resolved": "https://registry.npmjs.org/tough-cookie/-/tough-cookie-2.5.0.tgz",
|
||||
"integrity": "sha512-nlLsUzgm1kfLXSXfRZMc1KLAugd4hqJHDTvc2hDIwS3mZAfMEuMbc03SujMF+GEcpaX/qboeycw6iO8JwVv2+g==",
|
||||
"requires": {
|
||||
"psl": "^1.1.28",
|
||||
"punycode": "^2.1.1"
|
||||
}
|
||||
},
|
||||
"tunnel-agent": {
|
||||
"version": "0.6.0",
|
||||
"resolved": "https://registry.npmjs.org/tunnel-agent/-/tunnel-agent-0.6.0.tgz",
|
||||
"integrity": "sha1-J6XeoGs2sEoKmWZ3SykIaPD8QP0=",
|
||||
"requires": {
|
||||
"safe-buffer": "^5.0.1"
|
||||
}
|
||||
},
|
||||
"tweetnacl": {
|
||||
"version": "1.0.1",
|
||||
"resolved": "https://registry.npmjs.org/tweetnacl/-/tweetnacl-1.0.1.tgz",
|
||||
"integrity": "sha512-kcoMoKTPYnoeS50tzoqjPY3Uv9axeuuFAZY9M/9zFnhoVvRfxz9K29IMPD7jGmt2c8SW7i3gT9WqDl2+nV7p4A=="
|
||||
},
|
||||
"type": {
|
||||
"version": "1.2.0",
|
||||
"resolved": "https://registry.npmjs.org/type/-/type-1.2.0.tgz",
|
||||
"integrity": "sha512-+5nt5AAniqsCnu2cEQQdpzCAh33kVx8n0VoFidKpB1dVVLAN/F+bgVOqOJqOnEnrhp222clB5p3vUlD+1QAnfg=="
|
||||
},
|
||||
"uri-js": {
|
||||
"version": "4.2.2",
|
||||
"resolved": "https://registry.npmjs.org/uri-js/-/uri-js-4.2.2.tgz",
|
||||
"integrity": "sha512-KY9Frmirql91X2Qgjry0Wd4Y+YTdrdZheS8TFwvkbLWf/G5KNJDCh6pKL5OZctEW4+0Baa5idK2ZQuELRwPznQ==",
|
||||
"requires": {
|
||||
"punycode": "^2.1.0"
|
||||
}
|
||||
},
|
||||
"util": {
|
||||
"version": "0.12.1",
|
||||
"resolved": "https://registry.npmjs.org/util/-/util-0.12.1.tgz",
|
||||
"integrity": "sha512-MREAtYOp+GTt9/+kwf00IYoHZyjM8VU4aVrkzUlejyqaIjd2GztVl5V9hGXKlvBKE3gENn/FMfHE5v6hElXGcQ==",
|
||||
"requires": {
|
||||
"inherits": "^2.0.3",
|
||||
"is-arguments": "^1.0.4",
|
||||
"is-generator-function": "^1.0.7",
|
||||
"object.entries": "^1.1.0",
|
||||
"safe-buffer": "^5.1.2"
|
||||
}
|
||||
},
|
||||
"uuid": {
|
||||
"version": "3.4.0",
|
||||
"resolved": "https://registry.npmjs.org/uuid/-/uuid-3.4.0.tgz",
|
||||
"integrity": "sha512-HjSDRw6gZE5JMggctHBcjVak08+KEVhSIiDzFnT9S9aegmp85S/bReBVTb4QTFaRNptJ9kuYaNhnbNEOkbKb/A=="
|
||||
},
|
||||
"verror": {
|
||||
"version": "1.10.0",
|
||||
"resolved": "https://registry.npmjs.org/verror/-/verror-1.10.0.tgz",
|
||||
"integrity": "sha1-OhBcoXBTr1XW4nDB+CiGguGNpAA=",
|
||||
"requires": {
|
||||
"assert-plus": "^1.0.0",
|
||||
"core-util-is": "1.0.2",
|
||||
"extsprintf": "^1.2.0"
|
||||
}
|
||||
},
|
||||
"ws": {
|
||||
"version": "6.2.1",
|
||||
"resolved": "https://registry.npmjs.org/ws/-/ws-6.2.1.tgz",
|
||||
"integrity": "sha512-GIyAXC2cB7LjvpgMt9EKS2ldqr0MTrORaleiOno6TweZ6r3TKtoFQWay/2PceJ3RuBasOHzXNn5Lrw1X0bEjqA==",
|
||||
"requires": {
|
||||
"async-limiter": "~1.0.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
22
Gulag/package.json
Normal file
22
Gulag/package.json
Normal file
@@ -0,0 +1,22 @@
|
||||
{
|
||||
"name": "gulag",
|
||||
"version": "1.0.0",
|
||||
"main": "index.js",
|
||||
"scripts": {
|
||||
"test": "echo \"Error: no test specified\" && exit 1"
|
||||
},
|
||||
"author": "Zea",
|
||||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"alta-jsapi": "git+https://github.com/alta-vr/alta-jsapi.git",
|
||||
"att-bot-core": "git+https://github.com/alta-vr/ATT-Bot-JS.git",
|
||||
"att-websockets": "git+https://github.com/alta-vr/att-websockets.git",
|
||||
"crypto-js": "^3.1.9-1",
|
||||
"discord.js": "^11.5.1",
|
||||
"fs": "0.0.1-security",
|
||||
"moment": "^2.24.0",
|
||||
"util": "^0.12.1"
|
||||
},
|
||||
"devDependencies": {},
|
||||
"description": ""
|
||||
}
|
21
Gulag/src/player.js
Normal file
21
Gulag/src/player.js
Normal file
@@ -0,0 +1,21 @@
|
||||
module.exports = class Player {
|
||||
|
||||
constructor( id, username )
|
||||
{
|
||||
this.id = id;
|
||||
this.username = username;
|
||||
}
|
||||
|
||||
set id( id ) { this._id = id; }
|
||||
get id() { return _id; }
|
||||
|
||||
set username(username) { this._username = username; }
|
||||
get username() { return this._username; }
|
||||
|
||||
set bio(bio) { this._bio = bio; }
|
||||
get bio() { return _bio; }
|
||||
|
||||
set lastLogin(lastLogin) { this._lastLogin = lastLogin; }
|
||||
get lastLogin() { return _lastLogin; }
|
||||
|
||||
}
|
117
Gulag/src/subscriptions.js
Normal file
117
Gulag/src/subscriptions.js
Normal file
@@ -0,0 +1,117 @@
|
||||
const moment = require('moment');
|
||||
|
||||
function now()
|
||||
{
|
||||
return moment().valueOf();
|
||||
}
|
||||
|
||||
function ts_f()
|
||||
{
|
||||
return "["+ moment().format("h:mm:ss A") +"] "
|
||||
}
|
||||
|
||||
function insertHandler( err, doc )
|
||||
{
|
||||
if ( err ) { console.log( err ); }
|
||||
}
|
||||
|
||||
function updateHandler( err, rows )
|
||||
{
|
||||
if ( err ) { console.log( err ); }
|
||||
}
|
||||
|
||||
module.exports = class Subscriptions {
|
||||
constructor( discordChannels, playersDb, killsDb, chunksDb ) {
|
||||
this.discordChannels = discordChannels;
|
||||
this.playersDb = playersDb;
|
||||
this.killsDb = killsDb;
|
||||
this.chunksDb = chunksDb;
|
||||
}
|
||||
|
||||
|
||||
PlayerJoined( discord, data )
|
||||
{
|
||||
//console.log( data );
|
||||
this.playersDb.update(
|
||||
{ id: data.user.id },
|
||||
{ $set: { username: data.user.username, lastLogin: now() } },
|
||||
{ upsert: true },
|
||||
updateHandler
|
||||
);
|
||||
discord.channels.get( this.discordChannels["PlayerJoined"] ).send( ts_f() + data.user.username +" joined the server" );
|
||||
console.log( ts_f() + data.user.username +" joined the server" );
|
||||
}
|
||||
|
||||
PlayerLeft( discord, data )
|
||||
{
|
||||
//console.log( data );
|
||||
discord.channels.get( this.discordChannels["PlayerLeft"] ).send( ts_f() + data.user.username +" left the server" );
|
||||
console.log( ts_f() + data.user.username +" left the server" );
|
||||
}
|
||||
|
||||
PlayerMovedChunk( discord, data )
|
||||
{
|
||||
//console.log( data );
|
||||
this.playersDb.update({ id: data.player.id }, { $set: { lastChunk: data.newChunk } }, {}, updateHandler );
|
||||
this.chunksDb.insert({ ts: now(), player: data.player.id, chunk: data.newChunk }, insertHandler );
|
||||
// also update the zone history for the new chunk
|
||||
// TODO
|
||||
console.log( ts_f() + data.player.username +" has moved to chunk "+ data.newChunk );
|
||||
}
|
||||
|
||||
PlayerKilled( discord, data )
|
||||
{
|
||||
//console.log( data );
|
||||
console.log( ts_f() + "player kill" );
|
||||
if ( data.killerPlayer != undefined )
|
||||
{
|
||||
this.killsDb.insert({
|
||||
ts: now(),
|
||||
killed : data.killedPlayer.id,
|
||||
killer: data.killerPlayer.id,
|
||||
usedTool: data.usedTool,
|
||||
toolWielder: data.toolWielder
|
||||
}, insertHandler );
|
||||
discord.channels.get( this.discordChannels["PlayerKilled"] ).send( ts_f() + data.killerPlayer.username +" has killed "+ data.killedPlayer.username );
|
||||
discord.channels.get( this.discordChannels["PublicPlayerKilled"] ).send( '```'+ data.killerPlayer.username +" has murdered "+ data.killedPlayer.username +'```' );
|
||||
} else {
|
||||
if ( data.toolWielder )
|
||||
{
|
||||
this.killsDb.insert({
|
||||
ts: now(),
|
||||
killed : data.killedPlayer.id,
|
||||
usedTool: data.usedTool,
|
||||
toolWielder: data.toolWielder
|
||||
}, insertHandler );
|
||||
discord.channels.get( this.discordChannels["PlayerKilled"] ).send( ts_f() + data.killedPlayer.username +" was killed by: "+ data.toolWielder );
|
||||
discord.channels.get( this.discordChannels["PublicPlayerKilled"] ).send( '```'+ data.killedPlayer.username +" was killed by: "+ data.toolWielder );
|
||||
} else {
|
||||
this.killsDb.insert({
|
||||
ts: now(),
|
||||
killed : data.killedPlayer.id,
|
||||
}, insertHandler );
|
||||
discord.channels.get( this.discordChannels["PlayerKilled"] ).send( ts_f() + data.killedPlayer.username +" has suddenly offed themselves" );
|
||||
discord.channels.get( this.discordChannels["PublicPlayerKilled"] ).send( '```'+ data.killedPlayer.username +" has suddenly offed themselves" +'```');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TradeDeckUsed( discord, data )
|
||||
{
|
||||
console.log( ts_f() + "trade deck used" );
|
||||
console.log( data );
|
||||
}
|
||||
|
||||
CreatureKilled( discord, data )
|
||||
{
|
||||
console.log( ts_f() + "creature murdered" );
|
||||
console.log( data );
|
||||
}
|
||||
|
||||
CreatureSpawned( discord, data )
|
||||
{
|
||||
console.log( ts_f() + "creature has spawned" );
|
||||
console.log( data );
|
||||
}
|
||||
|
||||
}
|
Reference in New Issue
Block a user