3.0 KiB
What is Buffer Overflow
- Buffer is a sequential allocated for anything from strings to integers
- Buffer overflow is when more data is trying to be stored than what is allocated
- Writing outside the bounds of a block can crash an application, corrupt data, or cause the ability to execute malicious code remotely
- Languages such as Java provide automatic checking of buffer bounds, however C does not.
How Are Overflow Bugs Found?
If source code is available:
- Source code audit / review
If source code not available:
- Reverse engineering
- Fuzzing
- Interactive debugger
- Patience
X86 Architecture
- CU gets instructions executed from RAM via Instruction Pointer (EP)
- ALU executes instructions fetched from RAM by CU and stores results in Registers
- Registers are the CPU's basic storage data units used to save time and needless RAM access.
Registers
- EAX – Accumulator (stores function return values and used by addition and multiplication)
- EBX - Base pointer to the data section
- ECX - Counter for string and loop operations
- EDX - I/O pointer
- ESI - Source pointer for string operations
- EDI - Destination pointer for string operations
- ESP - Stack pointer (last item on the stack)
- EBP - Stack frame base pointer and reference to arguments and local variables
- EIP - Pointer to the next instruction to execute (“instruction pointer”)
Segment Registers
- CS : Holds the address to the Code segment of the program
- DS : Holds the address to the Data segment of the program
- SS : Holds the address to the Stack segment of the program
- ES,FS,GS : Hold the address to the extra segments
Flags
-
Zero Flag (ZF) - Set if the result of some instruction is zero; cleared otherwise.
-
Sign Flag (SF) - Set equal to the most-significant bit of the result, which is the sign bit of a signed integer. (0 indicates a positive value and 1 indicates a negative value)
-
Carry Flag (CF): Set if an arithmetic operation generate a carry or a borrow out of the most significant bit of the result, cleared otherwise
-
Parity Flag (PF): Set if the least-significant byte of the result contains an even number of 1 bit, cleared otherwise.
-
Overflow Flag (OF): Set if the integer result is too large a positive number or too small a negative number, excluding the sign bit, to fit in the destination operand, cleared otherwise. This flag indicates an overflow condition for signed-integer that is two’s complement arithmetic.
Push / Pop
PUSH src
- src operand can be a register or immediate
- In a DWORD scenario, the PUSH instruction automatically decrements the stack pointer by 4, i.e., sp <- sp-4
POP src - Src operand can be a register
- In a DWORD scenario, the POP instruction automatically takes a DWORD off the stack, puts in a register and increments the stack pointer by 4, i.e., sp <- sp+4