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G4G0-2/AI & Data Mining/Week 19/Timeline of History.md
2025-01-30 09:27:31 +00:00

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**1943:**
- **Warren McCulloch and Walter Pitts**: Publish the first work generally recognized as AI, showing that any computable function could be computed by a network of connected neurons and implementing logical connectives (and, or, not) using simple net structures.
**1944:**
- **Alan Turing**: Proposes the concept of a "learning machine" (Turing Test) in a letter to The Times.
**1950:**
- **Alan Turing**: Publishes "Computing Machinery and Intelligence," introducing the Turing Test for intelligent machines.
**1952:**
- **Wisconsin General Learning Device**: First neural network using perceptrons, developed by Frank Rosenblatt.
**1956:**
- **John McCarthy**: Coins the term "Artificial Intelligence" at a conference held in Dartmouth.
**1957:**
- **Perceptrons**: Simple binary classifiers introduced by Frank Rosenblatt.
**1960:**
- **Adaline**: Improved perceptron with adaptive learning, developed by Bernard Widrow.
**1964:**
- **ELIZA**: A natural language processing program simulating a psychotherapist, developed by Joseph Weizenbaum.
- **STUDENT**: Solves algebra word problems using a formal algorithm, developed by John McCarthy.
**1965:**
- **Herbert Simon**: Makes overoptimistic predictions about AI's pace at a conference.
- First conference on AI planning systems.
**1968:**
- Stanford Research Institute introduces the first speech understanding system.
**1969:**
- AI planning systems used to schedule university classes.
- **DENDRAL**: An early expert system using a heuristic search algorithm for structural molecular formulas, developed by Edward Feigenbaum et al.
**1972:**
- **MYCIN**: The first expert system using an inference engine, developed by Edward Shortliffe at Stanford University. It diagnosed infectious diseases based on symptom information.
**1974:**
- **STELLAR**: An early example of using machine learning to generate rules for a knowledge-based system. Developed by John McCarthy and colleagues, STELLAR learned to play checkers using alpha-beta pruning.
**1975:**
- **Xerox PARC**: Develops the first personal computer (Alto) with a graphical user interface (GUI), paving the way for modern computing and AI interaction.
**1976:**
- **Turing Award**: Marvin Minsky receives the first Turing Award for his work on AI, neural networks, and cognitive architecture.
**1979:**
- **PROLOG**: A logic programming language developed by Alan Colmerauer and others becomes popular for AI applications.
**1980:**
- **XCON**: Configured computer systems based on customer needs, developed by John McDermott at Digital Equipment Corporation. It saved millions of dollars in hardware costs.
**1982:**
- **Fifth Generation Computer Systems (FGCS) Project**: Japan starts a government-funded project aiming to develop advanced AI systems focused on parallel processing and logic programming.
**1982:**
- **Expert System Showdown**: An event organized by the United States Air Force to compare six expert systems. This marked a significant step in making AI practical for real-world applications.
**1985:**
- **Neural Networks**: John Hopfield introduces Hopfield networks, a type of recurrent artificial neural network capable of performing parallel information processing.
**1986:**
- **Japanese Fifth Generation Computer Systems (FGCS) Project**: Launched with the goal of developing advanced AI systems focused on parallel processing and logic programming.
**1987:**
- **Neural Networks**: David Rumelhart, Geoffrey Hinton, and Ronald Williams publish a seminal work on backpropagation, an algorithm used to train artificial neural networks.
**1990:**
- **Internet**: The World Wide Web is invented by Tim Berners-Lee, making information more accessible and enabling the growth of AI-driven search engines.
**1991:**
- **High-Performance Computing and Communications (HPCC) Act**: The US government initiative supporting AI research emphasizes advanced networks and high-performance computing.
**1995:**
- **Deep Blue**: IBM's chess-playing computer, using AI techniques, defeats world champion Garry Kasparov in a match.
**1997:**
- **Watson**: IBM's question-answering system, using AI techniques, performs at the Jeopardy! game show against human champions.
**2011:**
- **ImageNet**: A large-scale image recognition competition, won by a deep learning-based approach developed by Geoffrey Hinton and others. This marked a significant breakthrough for AI in computer vision.
**2016:**
- **AlphaGo**: Developed by DeepMind, AlphaGo uses AI techniques to defeat world champions in the complex board game Go.
**2020:**
- **AI Ethics**: Increased focus on AI ethics, fairness, accountability, and transparency becomes prominent in AI research and development.
```mermaid
gantt
dateFormat YYYY
title Cutting feature timeline
section Early AI Pioneers & Microworlds
Alan Turing :inactive, 1944
John von Neumann :after Alan Turing, 1953
Marvin Minsky's Students :after John von Neumann, 1963-1973
Saint :after Marvin Minsky's Students, 1963
Analogy :after Saint, 1968
Student :after Analogy, 1967
section Expert Systems & Knowledge Intensive Systems
DENDRAL :after Student, 1965
MYCIN :after DENDRAL, 1972
section AI Research & Limitations
Herbert Simon :inactive, 1965
Lighthill Report :after Herbert Simon, 1973
section Natural Language Understanding
Eugene Charniak :inactive, 1976
Roger Schank :after Eugene Charniak, 1977
section AI Milestones & Advancements
Expert System Showdown :after MYCIN, 1982
Hopfield Networks :after Expert System Showdown, 1986
Backpropagation :after Hopfield Networks, 1987
section AI in Competition & Everyday Life
Deep Blue :after Backpropagation, 1997
Watson :after Deep Blue, 2011
```